Unvanquished Working On OpenGL 4.6 Renderer Support
([Linux Gaming] 15 October 06:38 AM EDT
Unvanquished + OpenGL 4.6)
It's been a while since we have seen anything new to report on Unvanquished as one of the few remaining and promising open-source game projects. The Unvanquished FPS/RTS game has been in development for 12 years now and built atop the Daemon engine that is now a very distant fork from the id Tech 3 engine. The latest now is that Unvanquished has been pushing forward OpenGL 4.6 rendering support.