Blender 4.5 LTS Released (nerds.xyz)
(Wednesday July 16, 2025 @11:22AM (BeauHD)
from the new-and-improved dept.)
[1]BrianFagioli shares a report from NERDS.xyz:
> Blender 4.5 has [2]arrived and it's a long-term support release. That means users get [3]two full years of updates and bug fixes , making it a smart choice for anyone looking for stability in serious projects. Whether you're a solo artist or part of a studio pipeline, this version is built to last.
Here's a list of [4]key features and changes in this release:
- Vulkan backend replaces OpenGL (faster, smoother UI)
- Adaptive subdivision up to 14x faster with multithreading
- New Geometry Nodes: Camera Info, Instance Bounds
- GPU-accelerated compositor nodes with standardized inputs
- New Boolean solver: Manifold (cleaner, faster mesh operations)
- UV maps visible in Object Mode + improved selection behavior
- Grease Pencil render pass and Geometry Nodes integration
- Improved file import support: PLY, OBJ, STL, CSV, VDB
- Deprecations: Collada, Big Endian, legacy .blend, Intel Mac support
- Cycles OptiX now requires NVIDIA driver v535+
- New shader variants for add-on developers (POLYLINES_*, POINT_*)
~ [5]500 bug fixes across all major systems
[1] https://slashdot.org/~BrianFagioli
[2] https://www.blender.org/download/releases/4-5/
[3] https://nerds.xyz/2025/07/blender-4-5-lts-linux-windows-mac-vulkan/
[4] https://developer.blender.org/docs/release_notes/4.5/
[5] https://developer.blender.org/docs/release_notes/4.5/bugfixes/
> Blender 4.5 has [2]arrived and it's a long-term support release. That means users get [3]two full years of updates and bug fixes , making it a smart choice for anyone looking for stability in serious projects. Whether you're a solo artist or part of a studio pipeline, this version is built to last.
Here's a list of [4]key features and changes in this release:
- Vulkan backend replaces OpenGL (faster, smoother UI)
- Adaptive subdivision up to 14x faster with multithreading
- New Geometry Nodes: Camera Info, Instance Bounds
- GPU-accelerated compositor nodes with standardized inputs
- New Boolean solver: Manifold (cleaner, faster mesh operations)
- UV maps visible in Object Mode + improved selection behavior
- Grease Pencil render pass and Geometry Nodes integration
- Improved file import support: PLY, OBJ, STL, CSV, VDB
- Deprecations: Collada, Big Endian, legacy .blend, Intel Mac support
- Cycles OptiX now requires NVIDIA driver v535+
- New shader variants for add-on developers (POLYLINES_*, POINT_*)
~ [5]500 bug fixes across all major systems
[1] https://slashdot.org/~BrianFagioli
[2] https://www.blender.org/download/releases/4-5/
[3] https://nerds.xyz/2025/07/blender-4-5-lts-linux-windows-mac-vulkan/
[4] https://developer.blender.org/docs/release_notes/4.5/
[5] https://developer.blender.org/docs/release_notes/4.5/bugfixes/