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  ARM Give a man a fire and he's warm for a day, but set fire to him and he's warm for the rest of his life (Terry Pratchett, Jingo)

Meta now involved in making metalevel standards for the metaverse

(2022/06/22)


A smattering of big and not so big tech companies have linked arms to shape the emerging industry known as the metaverse.

Although the metaverse has been around for a considerable amount of time, it gained much more attention and nurturing in the past year, particularly with Facebook's October 2021 [1]rebrand to Meta.

But many questions have remained over how an disjointed heap of technologies developed in different corners of the world could eventually become compatible or daresay interoperable.

[2]

The new standards body, dubbed the Metaverse Standards Forum, [3]said on Tuesday that it will "explore where the lack of interoperability is holding back metaverse deployment and how the work of Standards Developing Organizations (SDOs) defining and evolving needed standards may be coordinated and accelerated."

[4]

[5]

The focus will be on pragmatic, action-based projects, said the forum, citing things like implementing prototyping, hackathons, plugfests, and open-source tooling "to accelerate the testing and adoption of metaverse standards, while also developing consistent terminology and deployment guidelines."

But don't expect the forum to create standards: it explicitly said it will not. Instead it will take on a more top-level, one might say "meta," role by coordinating requirements and resources to "foster the creation and evolution of standards within standards organizations working in relevant domains."

[6]Metaverse privacy maturity lags enthusiasm for new virtual worlds

[7]Zuck didn't invent the metaverse, but he's started a fight to control it

[8]Meta physical: Facebook parent to open its first real-world store

[9]Meetings in the metaverse: Are your Mikes on?

The forum said it is open to any organization at no cost and counts Microsoft, Adobe, Alibaba, Epic Games, Huawei, Meta, Nvidia, Qualcomm Technologies, Sony Interactive Entertainment, World Wide Web Consortium (W3C), and the flat-pack furniture maker IKEA among its founding members.

In a conversation on general metaverse matters last month with Nina Xiang, author of the book Parallel Metaverses , Xiang told The Register existing tech giants will have an outsized role in developing the metaverse.

[10]

For example, companies with great market share in XR (extended reality) hardware will translate that hold to lead users into the ecosystem. Xiang cited Meta, Bytedance, and Apple as leaders in terms of XR hardware "for sure."

Curiously, Apple was absent from the list of Metaverse Standards Forum founding members, as was Bytedance.

And although IKEA may seem out of place in the list, one of the clear early uses of the metaverse is indeed retail. While [11]learning environments and work spaces have also been thought of as major beneficiaries of the tech, [12]researchers [PDF] who recently asked volunteers to work in VR for an entire 40-hour work week saw poor results. Two of the 18 volunteers dropped out entirely and the rest felt frustrated. Some reported significant nausea and sore eyes.

[13]

Of course, this isn't every user's experience. Singapore-based surgeon Yujia Gao, who spearheads various projects in holomedicine at the National University of Singapore, told a crowd at a [14]recent conference that he's used XR goggles for seven-hour surgeries without nausea, vomiting or other negative side effects. Gao did concede that without long-term data there is no knowing what the tech can do to the body.

"Tech itself will correct some of these [issues]," said Gao, who cited continual improvement of TV screens with more eye-friendly image projection as an example.

Perhaps a standards forum is where that correction starts. ®

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[1] https://www.theregister.com/2021/10/29/zuckerberg_meta_facebook/

[2] https://pubads.g.doubleclick.net/gampad/jump?co=1&iu=/6978/reg_onprem/personaltech&sz=300x50%7C300x100%7C300x250%7C300x251%7C300x252%7C300x600%7C300x601&tile=2&c=2YrM8paYqlOgId9LCXSBu0QAAAEw&t=ct%3Dns%26unitnum%3D2%26raptor%3Dcondor%26pos%3Dtop%26test%3D0

[3] https://metaverse-standards.org/news/press-releases/leading-standards-organizations-and-companies-unite-to-drive-open-metaverse-interoperability/

[4] https://pubads.g.doubleclick.net/gampad/jump?co=1&iu=/6978/reg_onprem/personaltech&sz=300x50%7C300x100%7C300x250%7C300x251%7C300x252%7C300x600%7C300x601&tile=4&c=44YrM8paYqlOgId9LCXSBu0QAAAEw&t=ct%3Dns%26unitnum%3D4%26raptor%3Dfalcon%26pos%3Dmid%26test%3D0

[5] https://pubads.g.doubleclick.net/gampad/jump?co=1&iu=/6978/reg_onprem/personaltech&sz=300x50%7C300x100%7C300x250%7C300x251%7C300x252%7C300x600%7C300x601&tile=3&c=33YrM8paYqlOgId9LCXSBu0QAAAEw&t=ct%3Dns%26unitnum%3D3%26raptor%3Deagle%26pos%3Dmid%26test%3D0

[6] https://www.theregister.com/2022/06/02/metaverse_privacy_immature/

[7] https://www.theregister.com/2021/11/11/the_metaverse_wars/

[8] https://www.theregister.com/2022/04/26/meta_real_world_store/

[9] https://www.theregister.com/2022/04/29/something_for_the_weekend/

[10] https://pubads.g.doubleclick.net/gampad/jump?co=1&iu=/6978/reg_onprem/personaltech&sz=300x50%7C300x100%7C300x250%7C300x251%7C300x252%7C300x600%7C300x601&tile=4&c=44YrM8paYqlOgId9LCXSBu0QAAAEw&t=ct%3Dns%26unitnum%3D4%26raptor%3Dfalcon%26pos%3Dmid%26test%3D0

[11] https://www.theregister.com/2022/03/29/communist_education_metaverse/

[12] https://arxiv.org/pdf/2206.03189.pdf

[13] https://pubads.g.doubleclick.net/gampad/jump?co=1&iu=/6978/reg_onprem/personaltech&sz=300x50%7C300x100%7C300x250%7C300x251%7C300x252%7C300x600%7C300x601&tile=3&c=33YrM8paYqlOgId9LCXSBu0QAAAEw&t=ct%3Dns%26unitnum%3D3%26raptor%3Deagle%26pos%3Dmid%26test%3D0

[14] https://www.theregister.com/2022/06/02/metaverse_privacy_immature/

[15] https://whitepapers.theregister.com/



"seven-hour surgeries"

Pascal Monett

I would think that a surgury is a situation where you stay focused on a very limited amount of space. You're not driving a car, flying a plane or walking around town turning your head every which way.

So yeah, maybe for surguries this tech is good, and so much the better.

The funny thing is, humans tend to not like to have stuff stuck on their faces in order to just move around.

The research

Boothy

Quote: "...researchers [PDF] who recently asked volunteers to work in VR for an entire 40-hour work week saw poor results. Two of the 18 volunteers dropped out entirely and the rest felt frustrated. Some reported significant nausea and sore eyes."

Looking at the PDF, seems the volunteers were given Oculus Quest 2s, which are basically a ~£320 all-in-one system. Essentially a mobile phone type spec device, strapped to your head. Tracking can be a bit lagy, it runs at 120Hz refresh, which is about the bare minimum for comfortable VR, and it doesn't have anywhere near the processing power of a PC. You also have to go via Facebook to use it!

Might have been better off with something like an Index, much better laser based tracking and faster refresh. One issue could be weight though, as the Index is quite heavy (and the cost, plus you also need a PC with the Index).

Re: The research

iron

If the Metaverse is ever to get past people like me laughing and calling it Second Life 2.0 that is exactly how it needs to work - on small, cheap devices like phones from someone like Facebook.

Seeking education here...

Neil Barnes

(aka too lazy to do some searching)

How do these headsets deal with people who need eye correction - particularly if it's complex, different for each eye etc?

Re: Seeking education here...

DeathStation 9000

Oddly enough the only time I’ve tried VR I had to keep my glasses on (I’m short sighted) which was a surprise as I would have thought that the screens being close to your eyes you’d by using near sight. Unless I’m just odd.

Scott Broukell

Now that you've all got your blindfolds on, can anyone see where I'm going with this?

> I'm an idiot.. At least this [bug] took about 5 minutes to find..
Surely, Linus is talking about the kind of idiocy that others aspire to :-).
-- Bruce Perens in response to Linus Torvalds's