News: 1649099601

  ARM Give a man a fire and he's warm for a day, but set fire to him and he's warm for the rest of his life (Terry Pratchett, Jingo)

The metaverse of fantasy worlds is itself still a fantasy

(2022/04/04)


The state of the metaverse, says Forrester, is that there isn't one. Yet.

In a [1]report out now, the analyst house concluded hype, and corporate fears over being left out, are the only elements of the metaverse that have actually emerged. At the same time, Forrester also warned businesses to be ready just in case this thing takes off: "Technology vendors are racing to build the metaverse, and brands are looking to exploit it."

The [2]metaverse is a fairly nebulous concept. It's supposed to be a galaxy of connected 3D virtual-reality worlds in which people can communicate, work, and play: it's not just about escaping to fantasy realm in which you interact with others through avatars, it's also supposed to be a space in which business can be done, and stuff can be designed and simulated collaboratively. The way the worlds are structured and defined can be as realistic or as fantastical as you like. Offices or star ships.

[3]

It's not an impossibility, though Forrester reckons anything like an actual metaverse as pitched by [4]Facebook et al is still years, if not decades, away. The building blocks are present: virtual worlds, augmented-reality tools, graphics hardware and software, and other AR and VR technology act as many of the precursors for what will come after.

[5]

[6]

What has yet to emerge is the most essential part, from Forrester's perspective: the interoperability needed to turn siloed metaverse spaces – spaces provided by individual tech giants – into a seamless experience for users. "The fully federated metaverse will contain standard protocols for the presence, persistence, and transfer of identity and assets," Forrester said.

What a real metaverse would look like

As we move through the next decade, Forrester believes there will be several stages of new technology that will precede a fully connected metaverse. Currently we're in the precursor stage, where "virtual 3D spaces and objects exist, but in proprietary, siloed worlds," the report stated.

What follows precursors is a "primordial metaverse" where links allow users to travel easily between virtual spaces, like navigating from one website to another. Once we've stabilized a primordial metaverse, it's on to a federated one that has adopted "common systems for enabling and enforcing portable and persistent identity and property."

Forrester predicts a fully realized metaverse to be one that takes multiple forms (VR and AR, all the way to smartphone apps that mimic 3D space), but is nonetheless a single network, like the modern web.

[7]

Forrester sees an actualized metaverse as one that isn't dependent on [8]Web3 technologies, and isn't owned by a single company, but is still far from decentralized. As it evolves, Forrester predicts the tech will have uses we have yet to think of, in part because a real metaverse would look nothing like the headset-mandatory virtual worlds of science-fiction and early investor hype.

How businesses can avoid a metaverse mishap

"Consider the perfect customer experience without the unfriendly limitations of the physical environment. The metaverse could offer this," Forrester said. That's an appealing concept for businesses looking to reach into an emerging market and stake a claim early, but don't move that fast, Forrester warned.

A good portion of the report focuses on models Forrester built to identify early metaverse adopters and how those adoptions will happen. Early use cases, as we're seeing now, will focus on entertainment and gaming. After that will come social media because "adoption of communication features typically follows media consumption with new digital interfaces," Forrester said.

[9]Meta's plans to build hyperscale DC in Netherlands on hold

[10]Beijing to build Communist training college in a metaverse

[11]Nvidia CEO Jensen Huang talks chips, GPUs, metaverse

[12]Yes, Mark Zuckerberg is still pushing metaverse. Next step, language translation

As for who is likely to use the metaverse, Forrester said it'll be less than half of today's consumers, and will largely consist of two cohorts, digital immersives and digital socialites. The former is interested in adopting new tech fast, and the latter will likely see it as a branding and content opportunity.

Forrester predicts that enterprise adoption will lead to home use, which is an inverse of how tech adoption usually works, it said. "High barriers to consumer adoption of the metaverse will herald something different: reverse-consumerization, where technologies learned at work will gradually spark interest at home."

Metaverse investment done right

Regardless of who does the adopting and when, Forrester said solid foundations are necessary for a real metaverse to emerge. In particular, Forrester said that businesses need to think about interoperability standards now, implement legal frameworks and governance, and create a good experience for non-technical users.

Along with the lack of technology and regulatory framework, there's another big problem: consumers aren't sold on the metaverse. In a survey run late last year by Forrester, only 34 percent of US respondents and 28 percent from the UK said they were excited about the metaverse, and only 29 and 25 percent (US/UK) think the metaverse will be good for society.

That skepticism crosses over to brand perception, too: 14 percent of US adults and 12 percent from the UK said brands should do more in the metaverse, which brings us to Forrester's first tip for businesses: research potential use cases, stay abreast of trends, and keep investments to a minimum.

Additionally, Forrester recommends performing metaverse experiments using existing products to gauge interest and response, use digital twins to modernize operations, keep metaverse development grounded in how humans will use it, and avoid early hype-driven spending with an eye on future profits.

[13]

"Precursors (the only metaverse tech we have now) won't create substantial value for B2C companies any time soon," Forrester said. ®

Get our [14]Tech Resources



[1] https://www.forrester.com/blogs/there-is-no-metaverse-today-but-be-prepared/

[2] https://www.theregister.com/2021/11/11/the_metaverse_wars/

[3] https://pubads.g.doubleclick.net/gampad/jump?co=1&iu=/6978/reg_onprem/personaltech&sz=300x50%7C300x100%7C300x250%7C300x251%7C300x252%7C300x600%7C300x601&tile=2&c=2YktqlEEFWu@icQbScPS@HgAAANM&t=ct%3Dns%26unitnum%3D2%26raptor%3Dcondor%26pos%3Dtop%26test%3D0

[4] https://www.theregister.com/2021/10/29/zuckerberg_meta_facebook/

[5] https://pubads.g.doubleclick.net/gampad/jump?co=1&iu=/6978/reg_onprem/personaltech&sz=300x50%7C300x100%7C300x250%7C300x251%7C300x252%7C300x600%7C300x601&tile=4&c=44YktqlEEFWu@icQbScPS@HgAAANM&t=ct%3Dns%26unitnum%3D4%26raptor%3Dfalcon%26pos%3Dmid%26test%3D0

[6] https://pubads.g.doubleclick.net/gampad/jump?co=1&iu=/6978/reg_onprem/personaltech&sz=300x50%7C300x100%7C300x250%7C300x251%7C300x252%7C300x600%7C300x601&tile=3&c=33YktqlEEFWu@icQbScPS@HgAAANM&t=ct%3Dns%26unitnum%3D3%26raptor%3Deagle%26pos%3Dmid%26test%3D0

[7] https://pubads.g.doubleclick.net/gampad/jump?co=1&iu=/6978/reg_onprem/personaltech&sz=300x50%7C300x100%7C300x250%7C300x251%7C300x252%7C300x600%7C300x601&tile=4&c=44YktqlEEFWu@icQbScPS@HgAAANM&t=ct%3Dns%26unitnum%3D4%26raptor%3Dfalcon%26pos%3Dmid%26test%3D0

[8] https://www.theregister.com/2022/04/01/forrester_web3_criticism/

[9] https://www.theregister.com/2022/03/30/meta_lawsuit_netherlands/

[10] https://www.theregister.com/2022/03/29/communist_education_metaverse/

[11] https://www.theregister.com/2022/03/22/nvidia_jensen_gtc/

[12] https://www.theregister.com/2022/02/24/ai_metaverse_language/

[13] https://pubads.g.doubleclick.net/gampad/jump?co=1&iu=/6978/reg_onprem/personaltech&sz=300x50%7C300x100%7C300x250%7C300x251%7C300x252%7C300x600%7C300x601&tile=3&c=33YktqlEEFWu@icQbScPS@HgAAANM&t=ct%3Dns%26unitnum%3D3%26raptor%3Deagle%26pos%3Dmid%26test%3D0

[14] https://whitepapers.theregister.com/



One Metaverse To Rule Them All

Headley_Grange

I bet that interoperability is the first thing Zuck thought of - and he'll have a top team of lawyers working on it to make sure that the concept is strangled before it's born so that **his** metaverse the only one. He's not the sharing type.

There is no spoon.

NoneSuch

I'm a big time VR fanatic, but I want nothing to do with Facebook / META.

Doctor Syntax

"hype, and corporate fears over being left out, are the only elements of the metaverse that have actually emerged. At the same time, Forrester also warned businesses to be ready just in case this thing takes off"

We're just quietly sitting here. On this fence.

msobkow

Of course the Metaverse is a fantasy - Zuck's fantasy. A fantasy where all the millions of Facebook users have to buy Meta-branded VR goggles to continue sharing cat videos...

Missed The Boat

Anonymous Coward

I just don't get it:

https://www.dailymail.co.uk/news/article-10646217/Hottest-Australian-real-estate-real-estate-metaverse-virtual-property-boom-explodes.html?ns_mchannel=rss&ns_campaign=1490&ito=1490

I guess thats why I am not one of these Cryptocurrency millionaires with money to speculate on virtual real estate.

Second Life

Anonymous Coward

Isn't this just Second Life again? Is Zuck also coming up with Zuck Dollars too for his own in game cash?

If your boss is bugging you about this tech, here's how to respond

Howard Sway

Metaverse? Tron, but shitter.

Fiery energy lanced out, but the beams struck an intangible wall between
the Gubru and the rapidly turning Earth ship.

"Water!" it shrieked as it read the spectral report. "A barrier of water
vapor! A civilized race could not have found such a trick in the Library!
A civilized race could not have stooped so low! A civilized race would not
have..."

It screamed as the Gubru ship hit a cloud of drifting snowflakes.

-- Startide Rising, by David Brin