Water's wet, the Pope's Catholic, and iOS is designed to stop folk switching to Android, Epic trial judge told
- Reference: 1620842770
- News link: https://www.theregister.co.uk/2021/05/12/ios_lock_in_epic_trial/
- Source link:
Most notably that Cupertino built the wider iOS ecosystem with an aim to deter people from switching to other platforms.
On the seventh day of the bench trial, Epic Games called to the stand Stanford micro-economist [2]Susan Athey , who testified that the peripheral apps that ship with iOS – most notably the App Store, but also the various music, e-book, and video storefronts – are designed to keep users loyal.
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The argument follows that if you've already accumulated content on one platform, such as app purchases or e-book downloads, switching platforms means you're effectively forced to repurchase them.
Or, put simply, you can't buy a game on iOS and have it run on Android, a fact Epic Games was keen to highlight, as its own marketplace allows users to run the same software on multiple platforms. Epic is also [6]suing Google along the same lines as its fight against Apple and its ecosystem stranglehold.
"From the user's perspective, the fact that we have these switching costs means they're less sensitive to low prices or new features that a platform introduces," Athey said. "As these change over time, you may be attracted to a new feature that meets your needs, but the switching costs impede the consumer's response to that and also create less incentives for firms to create them."
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This, she pointed out, has also meant that it's less likely for an outsider to successfully compete with Android or iOS.
Not only would new smartphone operating systems face a "chicken and egg" dilemma, where they're forced to attract developers to an unproven platform with a negligible userbase, they'd also face the uphill fight of trying to overcome these inherent switching costs. The failure of Windows Phone, BlackBerry 10, and other would-be platforms in the past 10 years are testament to this.
This reality, Athey argued, increased the market power of incumbent platforms, and thus their control over developers and users alike.
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Further ammunition in Athey's testimony came from emails obtained during the discovery, with one 2013 message to Tim Cook from Eddy Cue, Apple's senior vice president of Internet Software and Services, describing Apple's stores as the best way to get customers "hooked" to the ecosystem, and would prove more effective than discounting hardware.
"Did we think customers would buy significantly more if we gave them a straight discount instead of an iTunes card? If this isn't a huge difference, I think we are making a mistake. We are discounting our product instead of adding value to them," he wrote.
"Getting customers using our stores is one of the best things we can do to get people hooked to the ecosystem. The more people use our stores the more likely they are to buy additional Apple products and upgrade to the latest versions. Who's going to buy a Samsung phone if they have apps, movies, etc already purchased? They now need to spend hundreds more to get to where they are today."
The slides to Athey's presentation, which include the email from Cue, are available in a [9]public Box folder , which has been updated each day by both parties with new materials from the trial.
It also [10]emerged during the trial that Apple decided against offering its iMessage app to Android users as it could lead to iPhone-owning families giving their kids Google-powered phones.
[11]Proposed collective action aims to take Apple to task over its 30% App Store cut on behalf of 20 million Brits
[12]We were 'blindsided' by Epic's cheek, claims Apple exec on 4th day of antitrust wrangling
[13]Apple vs Epic Games trial kicks off featuring the same old arguments, hundreds of angry Zoombombing tweens
[14]Spotlight on Apple, Google app stores: What happened to Tile, Spotify, Match – and that proposed law in Arizona
While this doesn't address the core of the issue surrounding the trial – namely, whether Apple's payment policies on the App Store are anti-competitive and unfair – Athey's testimony added additional colour to Epic Games' portrayal of Apple as a firm unafraid to weaponize the iOS platform to deter competition and limit customer choice.
A similar picture is being portrayed in [15]the European Commission and [16]the UK , where Apple faces additional allegations of anti-competitive behavior.
Apple is now tasked with making the case that its control of the App Store is a necessary evil designed to protect consumers, rather than fill its own pockets.
Already we've started to see the seeds of that, with Apple announcing earlier this week - the timing was impeccable - that it blocked $1.5bn in potentially fraudulent transactions during 2020, with more than three million stolen credit cards blocked from the platform.
The iGiant also claimed to have blocked 215,000 apps for privacy violations, as well as 48,000 apps containing hidden or undocumented features, ultimately resulting in 470,000 developer accounts terminated.
Whether it could have accomplished this without taking a [17]30 per cent cut from each sale is a matter for debate. ®
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[1] https://www.theregister.com/2021/05/04/apple_vs_epic_trial/
[2] https://en.wikipedia.org/wiki/Susan_Athey
[3] https://pubads.g.doubleclick.net/gampad/jump?co=1&iu=/6978/reg_software/applications&sz=300x50%7C300x100%7C300x250%7C300x251%7C300x252%7C300x600%7C300x601&tile=2&c=2YJxP@ER741jaUgNxf@fCRwAAAFI&t=ct%3Dns%26unitnum%3D2%26raptor%3Dcondor%26pos%3Dtop%26test%3D0
[4] https://pubads.g.doubleclick.net/gampad/jump?co=1&iu=/6978/reg_software/applications&sz=300x50%7C300x100%7C300x250%7C300x251%7C300x252%7C300x600%7C300x601&tile=4&c=44YJxP@ER741jaUgNxf@fCRwAAAFI&t=ct%3Dns%26unitnum%3D4%26raptor%3Dfalcon%26pos%3Dmid%26test%3D0
[5] https://pubads.g.doubleclick.net/gampad/jump?co=1&iu=/6978/reg_software/applications&sz=300x50%7C300x100%7C300x250%7C300x251%7C300x252%7C300x600%7C300x601&tile=3&c=33YJxP@ER741jaUgNxf@fCRwAAAFI&t=ct%3Dns%26unitnum%3D3%26raptor%3Deagle%26pos%3Dmid%26test%3D0
[6] https://www.theregister.com/2020/08/14/epic_games_apple/
[7] https://pubads.g.doubleclick.net/gampad/jump?co=1&iu=/6978/reg_software/applications&sz=300x50%7C300x100%7C300x250%7C300x251%7C300x252%7C300x600%7C300x601&tile=4&c=44YJxP@ER741jaUgNxf@fCRwAAAFI&t=ct%3Dns%26unitnum%3D4%26raptor%3Dfalcon%26pos%3Dmid%26test%3D0
[8] https://pubads.g.doubleclick.net/gampad/jump?co=1&iu=/6978/reg_software/applications&sz=300x50%7C300x100%7C300x250%7C300x251%7C300x252%7C300x600%7C300x601&tile=3&c=33YJxP@ER741jaUgNxf@fCRwAAAFI&t=ct%3Dns%26unitnum%3D3%26raptor%3Deagle%26pos%3Dmid%26test%3D0
[9] https://app.box.com/s/6b9wmjvr582c95uzma1136exumk6p989/folder/137194807005
[10] https://www.macrumors.com/2021/04/27/epic-eddy-cue-forstall-depositions/
[11] http://www.theregister.com/2021/05/11/apple_app_store_collective_action_uk/
[12] http://www.theregister.com/2021/05/07/epic_apple_day_4/
[13] http://www.theregister.com/2021/05/04/apple_vs_epic_trial/
[14] http://www.theregister.com/2021/04/25/antitrust_app_store_analysis/
[15] https://www.theregister.com/2021/04/30/european_commission_apple/
[16] https://www.theregister.com/2021/05/11/apple_app_store_collective_action_uk/
[17] https://www.theregister.com/2020/11/18/apple_to_halve_commission_for_small_devs/
[18] https://whitepapers.theregister.com/
Epic Fail
Epic don't seem to sell games discs that run on PlayStation, Xbox, PC, Mac and Linux.
Why? What's stopping them?
Re: Epic Fail
I don't understand your complaint. While I don't know very much about them or their games, it seems like the one I've heard of, Fortnite, is supported on all those platforms except Linux. From Wikipedia:
Platform(s): Windows, macOS,[b] Nintendo Switch, PlayStation 4, PlayStation 5, Xbox One, Xbox Series X/S, iOS,[b] Android[b]
If you're asking why they don't put those on disks instead of downloading them, the answer would be that most computers don't have optical drives at all and most which do are traditional DVD readers which probably aren't big enough to store modern games compiled for five platforms. Also, I don't know if the various consoles have a disk format which allows universal disks.
Perhaps the better question though is why this matters to anything? Is their point against Apple any better or worse because of this lack of disks?
Apple App Store "a necessary evil"
If they simply made it POSSIBLE to load a non-app-store application [similar to Android downloading and installing a non-store APK] this whole issue would PROBABLY go away...
After following the first link in the article, I'm reminded that Apple banned Epic's game because it allowed in-game purchases outside the Apple store. But I recall _other_ applications being banned by Apple for different reasons. If there are no exploits or gross vulnerabilities, WHY ban them?
Instead, Apple has made _THEMSELVES_ the gatekeeper of iOS, with the obvious motive of PREVENTING people from switching to an Android platform (as indicated in the article), as well as preventing "apps they do not like for some reason" from being deployed on iOS.
So it looks like they got the 'evil' part of the definition right. The 'necessary' part, not so sure.
regardless iOS is great if it's what you want - I just don't see why they need a STRANGLEHOLD on "The Store" like that. I have to wonder how many customers they LOSE because of it.
TV manufacturers
Should have to make it so that their proprietary interfaces are compatible with each other. For example, I want to ditch the LG TV I've got but that would mean replacing the surround system if I want to retain full functionality. Isn't that just another form of lock in?
Re: TV manufacturers
Wait, what? You bought a surround sound system with a proprietary interface that only works with LG TVs? Why? When?
This isn't something I would mention in public, it seems rather embarrassing.
I thought this case was against Apple?
If so, why is Android being brought into the argument?
Re: I thought this case was against Apple?
To some extent, it is relevant because they are trying to show that Apple frequently tries to use its market dominance to disadvantage competitors. It isn't core to their point, as they're talking about a different alleged anti-competitive step, but they want to indicate that it's a pattern of behavior by Apple which harms its customers (users and developers respectively). That is the purpose to their discussion.
"They now need to spend hundreds more to get to where they are today"
Indeed. Because you put the barriers in place to ensure that would need to happen.
It's funny, in a way, because I've been hearing for decades now that buying a video gave me a "right to view", and not a right to own.
Of course, that discourse is a load of crap but still, I'd really like to see someone argue in court that their "right to view" transcends the platform and any restriction artificially implemented by a company is an illegal impediment to their right to view.
Heck, if I were a millionnaire I think I'd give it a try, just to scare them shitless.
Pot calling Kettle
I don't know how this is different from any hardware/software platforms. Sony, Microsoft, Nitendo, Apple, Disney, etc. all participate in this lock-in.
You can't purchase a game for one platform and hope to run it on another platform. If I bought a Windows game, I can't ask to get a corresponding Mac game for free (unless the publisher gracefully gives a free license). You have to re-purchase every software to move from Windows to Mac, or from Android to iOS.
This is not just software, but also any digital media. If I bought a DVD movie, I cannot ask to get a free BluRay media or streaming of the same movie in the same resolution (unless you explicitly paid for several formats in a bundle) without re-purchasing the new formats. If I bought a CD audio, I can't ask to get a free DSD or 192k audio, or even the same resolution FLAC format over the Internet without re-paying. Just the act of downloading is illegal, even if it is exactly the same as backing up your CD you already own.
I think Epic is just being greedy. They should just focus on increasing Linux games, then complain about lock-in after that.
Yes, wet
Ooh, a company leveraging any angle they can, for gain and profit, regardless of ethics or legality?
Indeed, water seems to be wet. Maybe the sun will indeed rise in the east tomorrow as well??