Steam Controller Mapping Merged To SDL Library
([Valve] 6 Hours Ago
Steam Controller 2026)
- Reference: 0001633978
- News link: https://www.phoronix.com/news/Steam-Controller-Mapping-SDL
- Source link:
A few days ago the widely-used SDL library [1]added support for the new Steam Controller without depending upon the Steam client . Now another improvement for the new Steam Controller has been merged to this widely-used library for cross-platform games/apps with software/hardware abstractions.
Overnight the Steam Controller (2026) mapping was merged to the Simple DirectMedia Layer so that all buttons are now properly mapped for the controller.
[2]This pull request opened on Friday and now merged to Git works through the Steam Controller mapping with the differences compared to the original Steam Controller.
It's now in [3]Git with continuing to improve the Steam Controller support for this important open-source library.
[1] https://www.phoronix.com/news/SDL-Steam-Controller-2026
[2] https://github.com/libsdl-org/SDL/pull/15601
[3] https://github.com/libsdl-org/SDL/pull/15601/changes/d0b540fc7e0827992572ca8ac3281dc041560782
Overnight the Steam Controller (2026) mapping was merged to the Simple DirectMedia Layer so that all buttons are now properly mapped for the controller.
[2]This pull request opened on Friday and now merged to Git works through the Steam Controller mapping with the differences compared to the original Steam Controller.
It's now in [3]Git with continuing to improve the Steam Controller support for this important open-source library.
[1] https://www.phoronix.com/news/SDL-Steam-Controller-2026
[2] https://github.com/libsdl-org/SDL/pull/15601
[3] https://github.com/libsdl-org/SDL/pull/15601/changes/d0b540fc7e0827992572ca8ac3281dc041560782