News: 0001632033

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Vulkan SC SDK Released For Safety-Critical Graphics / Compute

([Vulkan] 3 Hours Ago Vulkan Safety-Critical)


Yesterday was the [1]OpenCL 3.1 release and today is another exciting development for The Khronos Group standards: the debut of the Vulkan SC SDK for safety-critical applications.

The Vulkan SC SDK makes it simpler for developers to leverage the Vulkan SC ecosystem for safety-critical applications on Windows and Linux. RasterGrid has been developing the tooling over the past three years for Vulkan SC development, which is now open-sourced on GitHub thanks to the funding from Khronos.

Vulkan SC has been [2]years in the making but until now lacked a comprehensive SDK for really accelerating safety-critical graphics and compute development with this API. Vulkan SC follows the same merits as [3]OpenGL SC for making Vulkan suitable for use within airplanes, industrial machines, and related environments demanding strict safety guarantees.

The Vulkan SC SDK includes the Vulkan SC loader, Vulkan SC emulation atop a Vulkan driver stack, Vulkan SC validation layers, device simulation layers, pipeline cache utilities, information tool, and related bits.

Those interested in this software development kit for safety-critical Vulkan can learn more via the announcement today on [4]Khronos.org . The SDK components can be found via [5]VulkanSC-Tools on GitHub .



[1] https://www.phoronix.com/news/OpenCL-3.1-Released

[2] https://www.phoronix.com/news/Vulkan-SC-1.0-Coming

[3] https://www.phoronix.com/search/OpenGL+SC

[4] https://www.khronos.org/blog/vulkan-sc-sdk-released-an-integrated-toolchain-for-vulkan-safety-critical-development

[5] https://github.com/KhronosGroup/VulkanSC-Tools



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