News: 0001620275

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Blender 5.1 Released With Raycast Nodes, AMD GPU Ray-Tracing By Default

([Free Software] 4 Hours Ago Blender 5.1)


Blender 5.1 is out today with many exciting improvements for this leading open-source 3D modeling software. From AMD GPU hardware ray-tracing being enabled by default at long last to more mature Vulkan support and performance, Blender 5.1 is a great release.

Blender 5.1 changes include [1]introducing raycast nodes , improved performance of the animation system, optimized array hashing for a 20~30% speed-up, replacing jemalloc with the TBB_MALLOC_PROXY code, adapting the Blender code to C++20, EEVEE materials are now compiled faster, AVIF image file format support, JPEG-2000 multi-threading support, and more stable Vulkan support along with adding a Vulkan texture pool.

The Blender 5.1 Cycles code also delivers improved GPU rendering performance by 5~10%. The CPU rendering performance on Windows is improved by 5~20%. Also exciting with Blender 5.1 is Cycles finally enabling AMD GPU hardware ray-tracing by default through HIP-RT.

More details on the Blender 5.1 features via the [2]release notes . Blender 5.1 can be downloaded from [3]Blender mirrors .



[1] https://www.phoronix.com/news/Blender-5.1-Raycast-Nodes

[2] https://developer.blender.org/docs/release_notes/5.1/

[3] https://mirrors.cicku.me/blender/release/Blender5.1/



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