News: 0001584953

  ARM Give a man a fire and he's warm for a day, but set fire to him and he's warm for the rest of his life (Terry Pratchett, Jingo)

LLVM/Clang 22 Merges Support For Intel Nova Lake "-march=novalake"

([Intel] 3 Hours Ago LLVM Clang 22)


Merged today to LLVM Git for next spring's LLVM 22.0 release is support for the Intel Nova Lake ISA targeting with the " -march=novalake " option.

Even with [1]Intel's open-source setbacks this year, they are still being quite punctual in enabling new CPU family targets in the open-source compilers like LLVM/Clang and GCC. After yesterday's [2]Wildcat Lake compiler enabling , a few minutes ago the initial Nova Lake targeting for LLVM/Clang was merged upstream. As of writing the similar patch for the GNU Compiler Collection (GCC) has yet to be posted or merged but presumably will come about in the days ahead.

This follows the September update to the Intel ISA extensions programming reference guide. Making use of -march=novalake enables the same ISA capabilities of Panther Lake but also PREFETCHI appearing for these future Intel consumer processors.

PREFETCHI is already supported on the Intel Xeon side with Granite Rapids and forward with Diamond Rapids and Clearwater Forest. AMD already supports PREFETCHI across all their Zen 5 processors.

The LLVM enablement patch also reiterates Nova Lake as [3]Family 18 models 1 and 3 for those processors.

Sadly no signs of AVX10 or AMX (or [4]ACE ) with Nova Lake unless it's going to be a late disclosure or surface in follow-up patches.

Intel Nova Lake will launch later in 2026~2027 with Coyote Cove and Arctic Wolf cores while rumored to feature up to 52 cores and a variety of other enhancements over Panther Lake and Arrow Lake. Recent Linux patches also confirm [5]Nova Lake featuring integrated Xe3P graphics .



[1] https://www.phoronix.com/review/intel-open-source-2025

[2] https://www.phoronix.com/news/Intel-Wildcat-Lake-Compilers

[3] https://www.phoronix.com/news/Intel-Nova-Lake-Family-18

[4] https://www.phoronix.com/news/AMD-Intel-One-Year-x86-Eco

[5] https://www.phoronix.com/news/Intel-Xe-3P-NVL-Linux-Start



I. Any body suspended in space will remain in space until made aware of
its situation.
Daffy Duck steps off a cliff, expecting further pastureland. He
loiters in midair, soliloquizing flippantly, until he chances to
look down. At this point, the familiar principle of 32 feet per
second per second takes over.
II. Any body in motion will tend to remain in motion until solid matter
intervenes suddenly.
Whether shot from a cannon or in hot pursuit on foot, cartoon
characters are so absolute in their momentum that only a telephone
pole or an outsize boulder retards their forward motion absolutely.
Sir Isaac Newton called this sudden termination of motion the
stooge's surcease.
III. Any body passing through solid matter will leave a perforation
conforming to its perimeter.
Also called the silhouette of passage, this phenomenon is the
speciality of victims of directed-pressure explosions and of reckless
cowards who are so eager to escape that they exit directly through
the wall of a house, leaving a cookie-cutout-perfect hole. The
threat of skunks or matrimony often catalyzes this reaction.
-- Esquire, "O'Donnell's Laws of Cartoon Motion", June 1980