News: 0001563642

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AMD RadeonSI Driver Enables OpenGL Sparse Texture Support For RDNA4 GPUs

([Radeon] 24 July 06:41 AM EDT Sparse Textures)


Well known open-source AMD Mesa developer Marek Olšák has landed his latest set of 16 patches into Mesa 25.3-devel for enhancing the RadeonSI Gallium3D driver. Notable here is getting OpenGL sparse textures working on the latest Radeon RX 9000 series RDNA4/GFX12 graphics cards.

Marek has been working on some LLVM integration clean-ups, some NIR improvements, and other code fixes as part of [1]this patch series . What's notable from there is now [2]enabling sparse textures on GFX12 hardware, a.k.a. the Radeon RX 9000 / RDNA4 GPUs.

The sparse textures support was late for RDNA4 but alas this is only for RadeonSI / OpenGL and ultimately not too important these days compared to Vulkan. In any case with Mesa 25.3-devel the RadeonSI sparse texture support is now working for these newest AMD GPUs.



[1] https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35950

[2] https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35950/diffs?commit_id=321c8ee8d109e7a65aeda43c7a9d9d808a8dc1a9



QwertyChouskie

"...'fire' does not matter, 'earth' and 'air' and 'water' do not
matter. 'I' do not matter. No word matters. But man forgets reality
and remembers words. The more words he remembers, the cleverer do his
fellows esteem him. He looks upon the great transformations of the
world, but he does not see them as they were seen when man looked upon
reality for the first time. Their names come to his lips and he smiles
as he tastes them, thinking he knows them in the naming."
-- Siddartha, _Lord_of_Light_ by Roger Zelazny