News: 0001506574

  ARM Give a man a fire and he's warm for a day, but set fire to him and he's warm for the rest of his life (Terry Pratchett, Jingo)

DXVK 2.5.1 Released To Fix A Major Regression & Other Bugs

([Linux Gaming] 5 Hours Ago DXVK 2.5.1)


[1]DXVK 2.5 released one week ago with better video memory management handling, various Direct3D additions, and more. DXVK 2.5.1 is out today to fix a "major regression" as well as a few other bugs.

DXVK 2.5.1 fixes a major regression where anisotropic filtering (AF) would not work correctly within Direct3D 9 games. This is a regression since DXVK 2.4.1 and surprisingly this broken AF support for D3D9 games was shipped for weeks within proton Experimental before being noticed.

DXVK 2.5.1 also fixes build issues with DXVK-Native, build issues when using the latest LLVM Clang compiler, and working around a crash when high dynamic range (HDR) is enabled for GTA Trilogy Definitive Edition.

Downloads and more details on today's DXVK 2.5.1 hot-fix release via [2]GitHub .



[1] https://www.phoronix.com/news/DXVK-2.5-Released

[2] https://github.com/doitsujin/dxvk/releases/tag/v2.5.1



phoronix

Because you want to win benchmarketing exercises, not demonstrate that your
architecture has any value in the real world whatsoever. Because you know
that you can induce people with financial approval to make stupid and
irrational decisions based on irrelevant data.

- Rodger Donaldson about benchmarking on linux-kernel