OGRE-Next 3.0 Released For This Open-Source 3D Engine
([Linux Gaming] 6 Hours Ago
OGRE-Next 3.0)
- Reference: 0001498840
- News link: https://www.phoronix.com/news/OGRE-Next-3.0
- Source link:
OGRE-Next 3.0 has debuted this week as the newest version of the Object-Oriented Graphics Rendering Engine Next Generation for serving as an open-source 3D graphics rendering engine.
OGRE-Next supports 3D rendering with Vulkan, OpenGL 3.3+, Apple Metal, and Direct3D 11 across various platforms. OGRE-Next in turn is used by several different game engines, simulators, and other software. The open-source Stunt Rally 3 is one example of OGRE-Next use:
With OGRE-Next 3.0 the name is new with the "-Next" addition compared to just OGRE, OGRE-Next 3.0 marks the start of a new modified semantic versioning scheme, various lighting improvements, support for UMA on Apple Metal, various build system / compiler fixes, and an assortment of other changes.
Downloads and more details on OGRE-Next 3.0 via [1]GitHub .
[1] https://github.com/OGRECave/ogre-next/releases/tag/v3.0.0
OGRE-Next supports 3D rendering with Vulkan, OpenGL 3.3+, Apple Metal, and Direct3D 11 across various platforms. OGRE-Next in turn is used by several different game engines, simulators, and other software. The open-source Stunt Rally 3 is one example of OGRE-Next use:
With OGRE-Next 3.0 the name is new with the "-Next" addition compared to just OGRE, OGRE-Next 3.0 marks the start of a new modified semantic versioning scheme, various lighting improvements, support for UMA on Apple Metal, various build system / compiler fixes, and an assortment of other changes.
Downloads and more details on OGRE-Next 3.0 via [1]GitHub .
[1] https://github.com/OGRECave/ogre-next/releases/tag/v3.0.0
RejectModernity