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California Bill To Preserve Online Games Fails Committee Vote (engadget.com)

(Tuesday June 30, 2026 @05:00PM (BeauHD) from the game-over dept.)


California's [1]Protect Our Games Act , which would [2]require publishers to warn players before shutting down paid online games and offer refunds or continued access, [3]failed to advance after a state Senate committee vote . Four state senators voted in favor, three voted against, and four abstained. Engadget reports:

> The committee unanimously voted in favor of granting the bill reconsideration, meaning it could come back before this group of state senators. Assemblymember Chris Ward introduced the bill in February and it passed the California State Assembly 43-16 in late May. That said, the abstentions [4]prevented the bill's progression for now. "Not enough yeses means the bill stops here for this session," a volunteer with the [5]Stop Killing Games campaign (which supported the bill) [6]noted on Reddit . "That is the loss."

>

> The volunteer also claimed this was the movement's first attempt to nudge such legislation through in the U.S., and that the bill got this far without paid staff or an in-person lobbying campaign. They said the Entertainment Software Association -- a trade organization of major game industry publishers -- brought in a lobbyist to halt the bill's progress (including by claiming private servers for the likes of Minecraft would be "illegal") and that Stop Killing Games would be more prepared to counter that in the future.

>

> "Next session, we come back with an in-person lobbying presence, the funding to do this properly and a long list of organizations and developers signed on in support," the volunteer, u/Mr_Presidentle, wrote. "We are not limiting this to California. We intend to introduce versions of this in other state legislatures, and we are seriously looking at the federal level."



[1] https://leginfo.legislature.ca.gov/faces/billTextClient.xhtml?bill_id=202520260AB1921

[2] https://games.slashdot.org/story/26/05/15/1744253/bill-to-block-publishers-from-killing-online-games-advances-in-california

[3] https://www.engadget.com/2205041/california-bill-to-preserve-online-games-fails-committee-vote/

[4] https://leginfo.legislature.ca.gov/faces/billVotesClient.xhtml?bill_id=202520260AB1921

[5] https://games.slashdot.org/story/26/06/07/198205/the-gamer-rights-group-fighting-to-make-the-industry-stop-killing-games-servers

[6] https://www.reddit.com/r/StopKillingGames/comments/1uj16th/industry_lobby_says_minecraft_community_servers/



They tried to pass the bill virtually? (Score:1)

by kenh ( 9056 )

> The volunteer also claimed this was the movement's first attempt to nudge such legislation through in the U.S., and that the bill got this far without paid staff or an in-person lobbying campaign.

Wow, they thought they could "on-line petition" this into passing?

In case you missed it (Score:2)

by CEC-P ( 10248912 )

That clueless lying bitch that testified said "it is illegal to run private Minecraft servers. There are at least 2 lawsuits against people who do that right now!"

Private minecraft servers are 100% allowed btw.

Read the Legislative Analysis (Score:2)

by eepok ( 545733 )

From the SENATE COMMITTEE ON BUSINESS, PROFESSIONS AND ECONOMIC DEVELOPMENT (https://leginfo.legislature.ca.gov/faces/billAnalysisClient.xhtml?bill_id=202520260AB1921):

> The bill would create new obligations that are technically challenging, commercially impractical, and inconsistent with conclusions reached by policymakers in the United Kingdom and the European Union. Mandating patches, offline versions, community-server functionality, or refunds in all circumstances is unworkable. Requiring publishers to modify, reproduce, or distribute their games after support has ended interferes with rights protected under federal copyright law, while blanket refund requirements fail to account for the value consumers may already have received through months or years of gameplay.

That implies a bit more burden than the bill actually requires. From AB-1921 digest (https://leginfo.legislature.ca.gov/faces/billTextClient.xhtml?bill_id=202520260AB1921):

> The bill would, beginning on the date an operator ceases to provide services necessary for the ordinary use of the game, require the operator to provide the purchaser with, among other things, an alternate version of, a patch or update to, or a refund for, the game, as provided, and prohibit the operator from selling, leasing, or otherwise distributing a version of the game that cannot be used by a purchaser independent of services controlled by the operator. The bill would authorize the Attorney General or a district attorney to bring a civil action for a violation of these provisions.

From the bill language:

> (2) Beginning on the date a digital game operator ceases to provide services necessary for the ordinary use of the digital game, the operator shall provide the purchaser with one or more of the following:

> (A) A version of the digital game that can be used by the purchaser independent of services controlled by the operator.

> (B) A patch or update to the purchaser’s version of the digital game that enables its continued use independent of services controlled by the operator.

> (C) A refund in an amount equal to the highest price of the digital game offered by the digital game operator within the 12 months before the digital game operator ceases providing services necessary for the ordinary use of the digital game.

> (D) All necessary documentation to allow the purchaser to host a private or community server with which the purchaser could make ordinary use of the game independent of services controlled by the operator.

> (E)

> (i) Subject to clause (ii), a version of server software that the game may connect to in order to make ordinary use of the game independent of other ongoing services.

> (ii) If the server software contains additional hardware or software requirements than what was necessary for the original game, clause (i) shall apply only if the operator has communicated that fact to the purchaser and the additional hardware or software requirements are reasonably attainable at the time services by the digital operator cease.

The committee analysis greatly exaggerates the requirements, but the objections are still at least somewhat valid. If a company (imagine a developer-

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