News: 0180474151

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LG Launches UltraGear Evo Gaming Monitors With What It Claims is the World's First 5K AI Upscaling (lg.com)

(Monday December 29, 2025 @11:41AM (msmash) from the are-you-not-entertained dept.)


LG has announced a new premium gaming monitor brand called UltraGear, and the lineup's headline feature is what the company claims is [1]the world's first 5K AI upscaling technology -- an on-device solution that analyzes and enhances content in real time before it reaches the panel, theoretically letting gamers enjoy 5K-class clarity without needing to upgrade their GPUs.

The initial UltraGear evo roster includes three monitors. The 39-inch GX9 is a 5K2K OLED ultrawide that can run at 165Hz at full resolution or 330Hz at WFHD, and features a 0.03ms response time. The 27-inch GM9 is a 5K MiniLED display that LG says dramatically reduces the blooming artifacts common to MiniLED panels through 2,304 local dimming zones and "Zero Optical Distance" engineering.

The 52-inch G9 is billed as the world's largest 5K2K gaming monitor and runs at 240Hz. The AI upscaling, scene optimization, and AI sound features are available only on the 39-inch OLED and 27-inch MiniLED models. All three will be showcased at CES 2026. No word on pricing or when the sets will hit the market.



[1] https://www.lg.com/global/newsroom/news/media-entertainment-solution/lg-unveils-ultragear-evo--redefining-5k-gaming-with-world-s-firs/



Devil in the detail? (Score:2)

by NewtonsLaw ( 409638 )

Is there critical information being left out?

Impressive response times -- but is that just for the panel alone? Is it only when in the non-upscaling mode perhaps?

There has to be some degree of overhead (aka latency) involved in AI upscaling so I would be very cautious that they're carefully referring to many key performance metrics when in regular monitor mode and seemingly not clearly stating the effects (if any) of introducing the upscaling.

Of course it's "AI" so it must be good... right? Sigh!

Re: (Score:2)

by PhrostyMcByte ( 589271 )

games already do this, with algorithms that are more advanced than what a monitor can do.

i don't really see a reason for a monitor to do this.

Re: (Score:2)

by Luckyo ( 1726890 )

It's a typical modern OLED response time. So it's almost certainly panel only.

Makreting fail (Score:2)

by mindwhip ( 894744 )

How to make your main marketing point the main reason that no one wants your product.

Another way to make shit up (Score:2)

by Viol8 ( 599362 )

But instead of standard interpolation algorithms we'll use "AI" to do pretty much the same thing. Ie educated guesswork. You can't recover pixel data that isn't there in the first place.

What coud possibly go wrong? (Score:3)

by ebcdic ( 39948 )

Remember this? [1]https://catless.ncl.ac.uk/risk... [ncl.ac.uk]

[1] https://catless.ncl.ac.uk/risks/27/41#subj4.1

Re: (Score:2)

by karmawarrior ( 311177 )

Wouldn't that increase latency?

Would you like upscaling with your upscaling? (Score:2)

by Luckyo ( 1726890 )

So we get upscaling on GPU, fake frames on GPU, and now upscaling on monitor on top of that?

"5k on a monitor near you. upscaled twice from 720p. Fake frames to 330 Hz, from cinematic 30 fps experience".

Re: (Score:2)

by PPH ( 736903 )

Yo dawg!

To A Quick Young Fox
Why jog exquisite bulk, fond crazy vamp,
Daft buxom jonquil, zephyr's gawky vice?
Guy fed by work, quiz Jove's xanthic lamp--
Zow! Qualms by deja vu gyp fox-kin thrice.
-- Lazy Dog