Take-Two CEO Says Consoles Aren't Going Away, But Gaming is Moving Toward PCs (cnbc.com)
- Reference: 0180108317
- News link: https://games.slashdot.org/story/25/11/17/1648254/take-two-ceo-says-consoles-arent-going-away-but-gaming-is-moving-toward-pcs
- Source link: https://www.cnbc.com/2025/11/17/take-two-ceo-gaming-consoles-pc.html
> "I think it's moving towards PC and business is moving towards open rather than closed," Zelnick told CNBC's "Squawk Box."
>
> "But if you define console as the property, not the system, then the notion of a very rich game that you engage in for many hours that you play on a big screen -- that's never going away." Zelnick said the current split between console and mobile is about even in the market, but mobile is growing more rapidly than consoles.
[1] https://www.cnbc.com/2025/11/17/take-two-ceo-gaming-consoles-pc.html
When did gaming leave PCs? (Score:1)
Did the master race disappear when I wasn't looking?
moving toward pc's? (Score:2)
What data backs up this notion? PC's in the home are becoming even more rare, not more likely, especially not ones that can run AAA games. I definitely don't see it here. The only thing I can ascertain is if he's using "PC" as a way to reference valve's ecosystem without explicitly saying Valve. Is that possibly what he means?
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General purpose PC's are becoming more rare, but it seems like gaming PC's are starting to account for a larger chunk of the PC population. In general it seems like people who just want to do mundane tasks are largely moving away from full PC to tablets and smartphones, but people who actually want to game are still very much getting PC's to do it on.
I'm an old fart who still games, but every one of my 3 teenage nieces have asked me to build them a gaming PC because it's a "cool kid" thing to have one.
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There's a difference between being able to run a AAA game and having 120 FPS 4k with ray tracing and other bells and whistles. The integrated graphics on mainstream Intel and AMD CPUs can run most titles at low settings. The 30 FPS that you may get isn't considered acceptable these days, but back in the day that was something that often required a high-end setup. The integrated graphics are good enough that the low end of the GPU market no longer exists as it did two or even one decade ago. The built-in CPU
Disposable income is less, perhaps? (Score:2)
Perhaps this is because consoles are luxuries, and with the economy not looking so good, people are not really willing to spend the big bucks, and rather use what they have until things get better.
It will be interesting to see how MS's next gen console, which doubles as a PC will do. Done right, it may be a money maker.
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I don't think that's it. Gaming PC's generally cost more than a console, and the "general purpose PC that can also dabble in some gaming" is becoming less common. It seems that people are buying less PC's but those who are still buying them are often buying them for a purpose.
I think it's that "gaming" (and by that I need AAA high dollar value gaming as opposed to casual cell phone/mobile device gaming) is becoming a little more niche of a hobby. Niche hobbies often have high costs associated with them b
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> the "general purpose PC that can also dabble in some gaming" is becoming less common.
>> It was left behind by the technology. When a decent GPU was only 10-20% of the cost of the system, no big deal. Now it's more like 50%.
My Cold Dead Hands (Score:2)
You'll have to pry my controller from my cold dead hands.
Many people will stay on console, or give up games (Score:1)
There's no way some people will be using PCs to game. There are people who just want something convenient. They want to be guaranteed that these accessories and these games will work on this console because you see the branding and compatibility there. They want to know they can go to one company to get support, and not random companies for this part or that driver or some piece of software and trawl forums looking for the right direction on who to contact. They don't want choice paralysis when choosing wha
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The line has muddied, as consoles went USB and console accessories started being PC compatible.
Once upon a time, you popped a game cartridge into a purpose built specialty thing with bespoke capabilities to do the things the game companies wanted, with proprietary connectors and instant boot up and what you get is what you have.
On the PC side, you futzed with config.sys/autoexec.bat to have just the right memory layout, depending on if you needed the maximum conventional memory, ems or xms, and environment
Stay off my PC! (Score:2)
A PC is for doing work. not games. I don't want your malware game infecting my computer which has to be locked down by your invasive software to prevent cheating online etc. Consoles can be your domain and limit freedom and be a closed off walled garden. I'm totally ok with that to limiting cheating and make security risks a joke since nothing important is on my console.
This sound like phones? moving gaming to phones sounds like exactly what they want and it has a wealth of personal information far beyond
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You can have a PC dedicated to gaming
PCs are too complex for most people. (Score:3)
This is a detail many PC fanbois tend to overlook. And it's the reason consoles are so successful.
Point in case: I ditched hardcore PC gaming 25 years ago because it was becoming ridiculous with the constant hardware upgrades, fiddling with drivers and the mess that is M$ W1ndows. And I at one time had the most performant gaming PC available that costed roughly 5000$. I'm a computer expert but when even AMD went from one socket type to something like 5 different (Intel was already at roughly 10 different socket types back then) I got tired of keeping track, said f*ck it and left PC gaming alltogether. I just stopped the hardware upgrades, installed Linux for programming and the occasional Linux-native Unreal Tournament and Tribes 2 session and left it at that. This was in the late 90ies. I don't have the kind of space, time and attention anymore that PC gaming needs.
Roughly 15 years later I had some cash left and was curious about the new games such as the Deus Ex reboot and some discounted FarCry title and got an XBox 360, the last iteration just at the end of that generation that could run on a regular monitor without hassle. With all kinks fixed and a large cheap library of budget-priced games as GOTY premium editions and an affordable box that I knew would run those games with zero config fuss I was all set.
I've been with XBox ever since, always lagging 1-2 generations for price and stability reasons. I'm still using a Xbox One X as my main gaming rigg and it's totally fine. Yeah, I do miss mouse and keyboard occasionally, but I also enjoy being prolific with the controller by now and just leaning back on the sofa doing Open World Looter-Shooters, (A)RPGs or the occasional Spaceflight game. Every once in a while I ponder getting back into PC gaming but when I l then look at the prices, the science involded and remember the hassle of dealing with shitty operating systems, drivers, flaky software, etc. I quickly drop that notion again.
I might look into that new Steam Box thing, but I still have 82 games for XBox One alone, not counting my 360 titles. Most of these games I haven't played yet, so I'm not too much in a hurry. I also love the fact that the XBox is backwards compatible, which is a huge plus, Kudos to M$ for doing this. M$ W1ndows sucks, but with XBox they're still the global underdog and behave accordingly. And have me, a prime-time Linux user for 25+ years, as a paying customer, believe it or not.
Everyone is jonesing to stop subsidizing hardware (Score:2)
While also getting that sweet sweet 30% like Valve does.
I kind of see gaming rapidly becoming unaffordable though. Back in the day it was affordable in America because you would see steep steep discounts on last generation hardware but I'm not really seeing that the same way anymore. I guess games do still get discounted so there is that but when you're looking at having to drop anywhere from $700 to $1,000 for a game console that you're expected to buy again every 5 years that gets tough.
The develo
Consoles ruined by corps (Score:2)
Nintendo is the only one who gets it. The rest are just greedy corps trying to steal as much as possible: from the workers, from the customers (TIME and money,) and from Nintendo (speaking of Sony's breach of contract which founded their console business; but also their emulators.)
The COSTS are reasonable except for their subsidized bloated PC consoles... adjusted for inflation, Nintendo is just fine. The problem is the money is all going to the top and people in the 1st world are really starting to feel it
I used to be a PC-only gamer (Score:2)
But now that I work in front of a PC most of my day, every day, I'd rather sit comfortably on a sofa and feel like I'm not at work. I need an escape.
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Out of curiosity, what did you game on as a kid? My escape begins when I run the executable, but it has to be a desktop PC, but laptop is ok. Because that's what I grew up with, and associate escape with.
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All sorts. Diablo 1, 2: LoD, all kinds of MMORPGs, Rayman, Doom, MGS, all Larry games (must-do for an adolescent teenager, of course), Mortal Kombat (pretty much every one that was available out there), Quake, all Tomb Raiders, Fallout (1, 2, 3, Tactics), RollerCoaster Tycoon, Pizza Tycoon, Heroes of Might and Magic 1-4... What else... Gorky 17 was good. Duke Nukem, Neverwinter Nights, Baldur, Painkiller, Serious Sam, Thief... Gothic was epic, too...
I've just spent 5 minutes going down my mind's memory lane
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Hahaha I meant if it was console or PC, but yeah pretty good list there :D Go buy a few from GOG and give them a go, worth it. Since you've enjoyed the HoMM games, if you haven't heard, definitely check out [1]fheroes2 [github.io] and [2]HotA [gog.com]
[1] https://ihhub.github.io/fheroes2/
[2] https://www.gog.com/en/game/heroes_of_might_and_magic_iii_horn_of_the_abyss
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People do have dedicated gaming PC's in their living rooms. Now that every TV is HDMI / Display Port compatible and every modern video card comes with those ports, it's seamless to hook a PC up to any TV.
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Maybe, but it's not comfortable leaning forward all the time over a keyboard and mouse when your arse is sinking into the sofa.
Expensive (Score:2)
Consoles used to be significantly cheaper than PCs but prices have crept up whilst PCs stay relatively static. Eg consoles were probably a quarter of the price of a gaming laptop and now they're maybe half. And console games are all online now - gone are the days of squeezing multiple people onto the same screen, sharing the same sofa!
Reading Between The Lines (Score:2)
I'm hoping this statement means the next GTA will be available for PC at the same time as the console game release. Previous PC releases always trailed a year or two behind the console release because both Microsoft and Sony would pay Rockstar to make them the first exclusive platforms for the game.
Future of DRM (Score:4, Insightful)
Consoles have been PCs for a while now, just locked down, so I'm not sure what this will really mean. Will they try to lock down PCs even further, with more devious rootkits now that Windows 10 is dead and TPM2.0 is mandatory? Or will they embrace Linux and follow Valve's lead by giving players the freedom to actually play the games they paid for? I'm not sure this guy has the answers, but I guess we'll see.
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The obvious thing to question is the thing he says is gospel... that if not true would mean he and his company are irrelevant.
"But if you define console as the property, not the system, then the notion of a very rich game that you engage in for many hours that you play on a big screen -- that's never going away."
If he's saying this... he is worried that big AAA games are in danger of disappearing.
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I'm not sure DRM is hugely necessary. So many games do online play now that just getting a pirated copy of something generally isn't as functional. And honestly the LAST thing I'd do in modern times is run executable code from some random torrent site. Media files for audio and/or video sure, but anything executable is a no-go for me.
I don't know - maybe its because I'm not the broke teenager I once was, but I haven't pirated a game in probably 20 years. If you wait most of them will be $5 or less event
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How many of those games need to be connected to anything? Unless it's an MMO or a strictly multiplayer FPS, I can do without the online component. It usually only exists to make the experience worse in my opinion. It's also often less functional than online capabilities of prior generation titles which allowed for LAN play or custom servers. Some games still use that model, but they seem like a dying breed.
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> I'm not sure DRM is hugely necessary. So many games do online play now that just getting a pirated copy of something generally isn't as functional
The "lock down " the OP mentioned is not just to prevent piracy but to prevent cheating in online games.
> And honestly the LAST thing I'd do in modern times is run executable code from some random torrent site
I agree with this statement, but I don't feel a whole lot more comfortable running the official code either. Some of the anti-cheat technologies are practi