News: 0178825986

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Google TV and Android TV Apps Must Support 64-bit Starting August 2026 (nerds.xyz)

(Friday August 22, 2025 @05:40PM (msmash) from the how-about-that dept.)


[1]BrianFagioli writes:

> Google is preparing to bring its television platforms in line with the rest of Android. Starting August 1, 2026, both Google TV and Android TV will require app updates that [2]include native code to provide 64-bit support . The move follows similar requirements for phones and tablets, and it paves the way for upcoming 64-bit TV devices.



[1] https://slashdot.org/~BrianFagioli

[2] https://nerds.xyz/2025/08/google-tv-android-tv-64-bit-requirement-august-2026/



Wait (Score:2)

by r1348 ( 2567295 )

TVs are still 32bit?

Re: (Score:2)

by SeaFox ( 739806 )

Mine's four years old and has a 64-bit processor running in 32-bit mode.

About time (Score:1)

by Anonymous Coward

About time. 64 bit architectures have existed in various forms since the 90s and popularly since the early 00s and in phones/tablets since the early '10s

The cheapest microcontrollers are 32 bit now, 8/16bit stuff is slowly dying (will take decades) as they are less and less likely to be chosen for new designs.

32-bit micros will probably be good enough "forever" for small stuff and 64-bit "forever" for server/desktop. (Biggest servers can currently have 10s of TB ram, so you'll need over 64-bit addressable s

When are we moving to 128bit? (Score:2)

by jfdavis668 ( 1414919 )

We have been on this 64 bit ride for a while now.

Re: (Score:2)

by Locke2005 ( 849178 )

64-bit address space is sort of the point of diminishing returns for memory. You are not going to have more than 18 quintillion bytes of memory! Going to larger and larger bus widths should happen, since bus bandwidth, not CPU speed, it pretty much the limiting factor for most massively parallel computing problems. GPUs are currently using 256-bit busses.

Re: (Score:2)

by narcc ( 412956 )

If software development keeps going the way it has been for the last 20 years, you'll need every one of those 18 quintillion bytes just to run Solitare.

Re: (Score:2)

by Woeful Countenance ( 1160487 )

> You are not going to have more than 18 quintillion bytes of memory!

Someone might have a memory-mapped database that big, though.

> Going to larger and larger bus widths should happen, since bus bandwidth, not CPU speed, it pretty much the limiting factor for most massively parallel computing problems. GPUs are currently using 256-bit busses.

There's the external bus, where the GPU plugs into the computer, and the internal busses that the GPU itself uses. Internal [1]high-bandwidth memory [wikipedia.org] has busses up to 1024 or 4096 bits wide, depending on how you measure.

[1] https://en.wikipedia.org/wiki/High_Bandwidth_Memory

Re: (Score:2)

by williamyf ( 227051 )

> 64-bit address space is sort of the point of diminishing returns for memory. You are not going to have more than 18 quintillion bytes of memory! Going to larger and larger bus widths should happen, since bus bandwidth, not CPU speed, it pretty much the limiting factor for most massively parallel computing problems. GPUs are currently using 256-bit busses.

What determines the memory of a system is not the Bit-ness. Is the address bus size. The Bit-ness of a processor is determined by the Register size.

If only bit-ness determines the size of memory, 8-Bit computers would have had only 256 BYTES (not Kbytes, BYTES total) of memory. But, while the registers were 8-bit only, address buses were 16Bytes.

The OG 8086 was 16 Bit (as in 16 Bit registers) but did not have 64Kbytes of memory. No. It had a whopping 1024Kbyets. You know how? 20 Address Lines.

The 80286 was

Re: When are we moving to 128bit? (Score:2)

by drinkypoo ( 153816 )

Most modern processors already have coprocessors or even just functional units which process 128 bit data types.

Re: (Score:2)

by Woeful Countenance ( 1160487 )

I assume you mean 128-bit quad precision floating point, which is [1]definitely a thing [wikipedia.org]. The AVX instruction set includes 128-bit, 256-bit, and 512-bit vector operations. Some processors also use 128-bit microcode words. 128-bit addressing seems like more than required at the moment.

[1] https://en.wikipedia.org/wiki/Quadruple-precision_floating-point_format

Does this mean ... (Score:2)

by Anne Thwacks ( 531696 )

... I can bin the TV, and use a decent monitor on my PC instead?

Its pretty clear that broadcast TV has no future - bits or no bits.

Come on.. (Score:2)

by Z80a ( 971949 )

4096MB ought to be enough for anybody!

Ads (Score:2)

by ukoda ( 537183 )

Gotta make sure those ads play smother so you can sell more.

Why? (Score:2)

by Woeful Countenance ( 1160487 )

Why does my TV need 64 bits? Does it need to address more than 4 GB of RAM in order to spy on me more effectively?

" [1]How Data From 50 Million Smart TVs Is Fueling Samsung’s Growing Addressable Ad Business [tvrev.com]" (July 13, 2020): "Samsung Ads offers advertisers, agencies and brands, advanced TV advertising at scale. Our platform is built on the largest source of TV data from more than 50 million smart TVs. And we have amassed over 60% of the US ACR [automatic content recognition from smart TVs] footprint."

ACR

[1] https://www.tvrev.com/ott-rising-how-data-from-50-million-smart-tvs-is-fueling-samsungs-growing-addressable-ad-business/

Will they still support ... (Score:2)

by PPH ( 736903 )

... rabbit ears?

Mr. Rockford? This is Betty Joe Withers. I got four shirts of yours from
the Bo Peep Cleaners by mistake. I don't know why they gave me men's
shirts but they're going back.
-- "The Rockford Files"