Blender 5.0 Introducing HDR Support On Linux With Vulkan + Wayland (phoronix.com)
(Thursday June 26, 2025 @05:40PM (BeauHD)
from the new-and-improved dept.)
- Reference: 0178196720
- News link: https://linux.slashdot.org/story/25/06/26/2035245/blender-50-introducing-hdr-support-on-linux-with-vulkan--wayland
- Source link: https://www.phoronix.com/news/Blender-5.0-HDR-Linux-Wayland
Michael Larabel writes via Phoronix:
> The upcoming Blender 5.0 3D modeling software application is [1]introducing High Dynamic Range (HDR) display support on Linux when making use of Wayland -- no X11 support for HDR -- and Vulkan graphics accelerator. HDR support for Blender 5.0 on Linux is currently considered experimental. Enabling the HDR support on Linux for the Blender creator software requires having a High Dynamic Range display (of course) and be running on a Wayland desktop, enabling Vulkan API acceleration rather than OpenGL, and enabling the feature currently deemed experimental.
Additional details can be found via [2]this Blender DevTalk thread .
[1] https://www.phoronix.com/news/Blender-5.0-HDR-Linux-Wayland
[2] https://devtalk.blender.org/t/vulkan-wayland-hdr-support/41214
> The upcoming Blender 5.0 3D modeling software application is [1]introducing High Dynamic Range (HDR) display support on Linux when making use of Wayland -- no X11 support for HDR -- and Vulkan graphics accelerator. HDR support for Blender 5.0 on Linux is currently considered experimental. Enabling the HDR support on Linux for the Blender creator software requires having a High Dynamic Range display (of course) and be running on a Wayland desktop, enabling Vulkan API acceleration rather than OpenGL, and enabling the feature currently deemed experimental.
Additional details can be found via [2]this Blender DevTalk thread .
[1] https://www.phoronix.com/news/Blender-5.0-HDR-Linux-Wayland
[2] https://devtalk.blender.org/t/vulkan-wayland-hdr-support/41214