News: 0177729371

  ARM Give a man a fire and he's warm for a day, but set fire to him and he's warm for the rest of his life (Terry Pratchett, Jingo)

New 'Doom: The Dark Ages' Already Adjusted to Add Even More Dangerous Demons (windowscentral.com)

(Saturday May 24, 2025 @09:34PM (EditorDavid) from the secret-levels dept.)


[1] Doom: The Dark Ages just launched on May 15. But it's already received "difficulty" balance changes "that have made the demons of Hell even more dangerous than ever," [2] writes Windows Central :

> According to DOOM's official website [3]Slayer's Club , these balance adjustments are focused on making the game harder, as players have been leaving feedback saying it felt too easy even on Nightmare Mode. As a result, enemies now hit harder, health and armor item pick-ups drop less often, and certain enemies punish you more severely for mistiming the parry mechanic.

It reached three million players in just five days, which was seven times faster than 2020's Doom: Eternal ," [4]reports Wccftech (though according to analytics firm Ampere Analysis (via [5]The Game Business ), more than two million of those three million launch players were playing on Xbox, while only 500K were playing on PS5.") "id Software proves it can still reinvent the wheel," according to [6]one reviewer , "shaking up numerous aspects of gameplay, exchanging elaborate platforming for brutal on-the-ground action, as well as the ability to soar on a dragon's back or stomp around in a giant mech."

And the New York Times says the game " [7]effectively reinvents the hellish shooter with a revamped movement system and deepened lore" in the medieval goth-themed game...

> Double jumping and dashing are ditched and replaced with an emphasis on raw power and slow, strategic melee combat. Doom Slayer's arsenal features a brand-new tool, the powerful Shield Saw, which Id Software made a point to showcase across its "Stand and Fight" trailers and advertisements. Used for absorbing damage at the expense of speed, the saw also allows players to bash enemies from afar and close the gap on chasms too wide to jump across. While previous titles allowed players to quickly worm their way through bullet hell, The Dark Ages expects you to meet foes head on. "If you were an F-22 fighter jet in Doom Eternal, this time around we wanted you to feel like an Abrams tank," Hugo Martin, the game's creative director, [8]has told journalists .

>

> And Doom Slayer's beefy durability and unstoppable nature does make the gameplay a refreshing experience. The badassery is somehow ratcheted to new heights with the inclusion of a fully controllable mech, which has only a handful of attacks at its disposal, and actual dragons. Flight in a Doom game is entirely surprising and fluid, and the dragons feel relatively easy to maneuver through tight spots. They can also engage in combat more deliberately with the use of dodges and mounted cannons...

>

> One of my favorite additions is the skullcrusher pulverizer. Equal parts heinous nutcracker and demonic woodchipper, the gun lodges skulls into a grinder and sends shards of bones flying at enemies. The animation is both goofy and satisfying.

Another [9]special Times article notes that Doom's fans "resurrect the original game over and over again on progressively stranger pieces of hardware: a Mazda Miata, a NordicTrack treadmill, a French pharmacy sign."

> But what many hard-core tech hobbyists want to know is whether you can play it on a pregnancy test. The answer: [10]positively yes . And for the first time, even New York Times readers [11]can play Doom within The Times's site [after creating a free account]...

>

> None of this happened by accident, of course. Ports were not incidental to Doom's development. They were a core consideration. "Doom was developed in a really unique way that lent a high degree of portability to its code base," said John Romero, who programmed the game with John Carmack. (In our interview, he then reminisced about operating systems for the next 14 minutes.) Id had developed Wolfenstein 3D, the Nazi-killing predecessor to Doom, on PCs. To build Doom, Carmack and Romero used NeXT, the hardware and software company founded by Steve Jobs after his ouster from Apple in 1985. NeXT computers were powerful, selling for about $25,000 apiece in today's dollars. And any game designed on that system would require porting to the more humdrum PCs encountered by consumers at computer labs or office jobs.

>

> This turned out to be advantageous because Carmack had a special aptitude for ports. All of Id's founders met as colleagues at Softdisk, which had hired Carmack because of his ability to spin off multiple versions of a single game. The group decided to strike out on its own after Carmack created a near-perfect replica of the first level of [12]Super Mario Bros. 3 — Nintendo's best-selling platformer — on a PC. It was a wonder of software engineering that compensated for limited processing power with clever workarounds. "This is the thing that everyone has," Romero said of PCs. "The fact that we could figure out how to make it become a game console was world changing...."

>

> Romero founded a series of game studios after leaving Id in 1996 and is working on a new first-person shooter, the genre he and Carmack practically invented. He has no illusions about how it may stack up. "I absolutely accept that Doom is the best game I'll ever make that has that kind of a reach," he said. "At some point you make the best thing." Thirty years on, people are still making it.

And in related news, [13]PC Gamer reports ...

> As part of a new " [14]FPS Fridays " series on Twitch, legendary shooter designer John Romero streamed New Blood's 2018 hit, [15] Dusk , one of the first and most influential indie "boomer shooters" in the genre's recent revitalization. The short of it? Romero seems to have had a blast.



[1] https://youtu.be/S7IEg0_qNXs

[2] https://www.windowscentral.com/gaming/id-software-is-updating-doom-the-dark-ages-difficulty-because-you-said-it-was-too-easy

[3] https://slayersclub.bethesda.net/en-EU/article/active-tunables

[4] https://wccftech.com/more-than-2m-doom-the-dark-ages-launch-players-were-on-xbox-only-500k-playing-on-ps5/

[5] https://www.thegamebusiness.com/p/the-answer-to-the-video-game-industrys

[6] https://www.windowscentral.com/gaming/xbox/doom-the-dark-ages-review

[7] https://www.nytimes.com/2025/05/15/arts/doom-dark-ages-review.html

[8] https://www.gamesradar.com/games/fps/doom-the-dark-ages-is-introducing-big-changes-to-combat-because-id-software-came-to-one-core-realization-every-projectile-mattered-in-the-original-doom/

[9] https://www.nytimes.com/2025/05/21/arts/play-doom-ports.html

[10] https://www.popularmechanics.com/science/a33957256/this-programmer-figured-out-how-to-play-doom-on-a-pregnancy-test/

[11] https://www.nytimes.com/2025/05/21/arts/play-doom-ports.html

[12] https://www.ign.com/articles/2007/11/13/super-mario-bros-3-review

[13] https://www.pcgamer.com/games/fps/son-you-did-a-good-job-doom-grandaddy-john-romero-streamed-hit-indie-fps-dusk-and-absolutely-loved-it/

[14] https://www.twitch.tv/theromero

[15] https://www.pcgamer.com/dusk-review/



Up next... (Score:2)

by Tablizer ( 95088 )

Duke Trebuchetem

Re: (Score:3)

by Gravis Zero ( 934156 )

> Duke Trebuchetem

Forget the spoiler games for the series and just play the real Duke Trebuchetem game, Duke Trebuchetem Forever ! I've already preordered it and am cryogenically freezing myself so I can play it when it's released in 200 years.

Two million on Xbox... (Score:2)

by viperidaenz ( 2515578 )

Because it's free to play for those with Game Pass.

Re: (Score:2)

by thecombatwombat ( 571826 )

Seriously. They might as well tell us how many iPods the new U2 album is on.

This is one of the most blatant advertisements ever. It's almost worse if /. really got suckered into posting this for free, I hope someone at least got paid.

It wasn't just Carmack (Score:2)

by NobleNobbler ( 9626406 )

"The group decided to strike out on its own after Carmack created a near-perfect replica of the first level of Super Mario Bros. 3 — Nintendo's best-selling platformer — on a PC."

That's so not the masters of doom version of events. A lot of talent was involved making Dangerous Dave in Copyright Infringement.

Doom is dark (Score:2)

by backslashdot ( 95548 )

I mean not the story/plot (which is dark too) .. but my problem is most of the scenery is dark.

We have some absolutely irrefutable statistics to show exactly why
you are so tired.
There are not as many people actually working as you may have thought.
The population of this country is 200 million. 84 million are over
60 years of age, which leaves 116 million to do the work. People under 20
years of age total 75 million, which leaves 41 million to do the work.
There are 22 million who are employed by the government, which leaves
19 million to do the work. Four million are in the Armed Services, which
leaves 15 million to do the work. Deduct 14,800,000, the number in the state
and city offices, leaving 200,000 to do the work. There are 188,000 in
hospitals, insane asylums, etc., so that leaves 12,000 to do the work.
Now it may interest you to know that there are 11,998 people in jail,
so that leaves just 2 people to carry the load. That is you and me, and
brother, I'm getting tired of doing everything myself!