SDL Lands HDR10 Rendering Support
([Linux Gaming] 3 Hours Ago
HDR10 Rendering)
- Reference: 0001647819
- News link: https://www.phoronix.com/news/SDL-HDR10-Rendering-Support
- Source link:
Sam Lantinga of Valve and SDL fame has landed HDR10 rendering support into the Simple DirectMedia Library.
When using SDL's Direct3D 11, Direct3D 12, or Vulkan renderers, HDR10 display support is now in place for SDL3 Git. SDL 3.0 previously [1]introduced colorspace support and other HDR preparations like [2]Wayland color management . It's great seeing HDR support continue to expand throughout the Linux and open-source ecosystem.
Details for those interested in HDR10 rendering with this library popular to cross-platform games and apps can learn more via [3]this merge .
[1] https://www.phoronix.com/news/SDL3-Adds-Colorspace-HDR
[2] https://www.phoronix.com/news/MPV-SDL-Land-Wayland-Color-HDR
[3] https://github.com/libsdl-org/SDL/pull/16041
When using SDL's Direct3D 11, Direct3D 12, or Vulkan renderers, HDR10 display support is now in place for SDL3 Git. SDL 3.0 previously [1]introduced colorspace support and other HDR preparations like [2]Wayland color management . It's great seeing HDR support continue to expand throughout the Linux and open-source ecosystem.
Details for those interested in HDR10 rendering with this library popular to cross-platform games and apps can learn more via [3]this merge .
[1] https://www.phoronix.com/news/SDL3-Adds-Colorspace-HDR
[2] https://www.phoronix.com/news/MPV-SDL-Land-Wayland-Color-HDR
[3] https://github.com/libsdl-org/SDL/pull/16041