Blender 5.2 LTS Released With Many Great Enhancements
([Free Software] 6 Hours Ago
Blender 5.2)
- Reference: 0001646314
- News link: https://www.phoronix.com/news/Blender-5.2-Released
- Source link:
Blender 5.2 is out today as the newest Long Term Support release for this leading, open-source 3D modeling software.
Blender 5.2 brings a wealth of improvements thanks to its ongoing brisk development pace and continued sponsorship by many organizations. With Blender 5.2 LTS some of the highlights include:
- Blender 5.2 overhauled its Screen Space Raytracing pipeline for addressing long-standing usability issues.
- A few critical bugs within the Fast Global Illumination (GI) code of Blender have been resolved with a more robust implementation. Fast GI has also been better optimized for speed and noise reduction.
- EEVEE lights now support camera ray visibility.
- EEVEE now supports the same instancing optimizations as Workbench and Overlay, leading to CPU-bottlenecked, instancing-heavy scenes being up to twice as fast.
- Blender 5.2 now supports online asset libraries with the ability to register remotely-hosted asset libraries while browsing them within Blender and downloading the assets on an as-needed basis.
- New input color spaces for Apple, ARRI, Blackmagic Design, Canon, and Sony cameras.
[1]
More details on the Blender 5.2 LTS changes can be found via the [2]release notes .
[3]
Download Blender 5.2 from [4]Blender.org and new [5]Blender benchmarks coming soon of CPU and GPU data.
[1] https://www.phoronix.com/image-viewer.php?id=2026&image=blender_52_1_lrg
[2] https://developer.blender.org/docs/release_notes/5.2/
[3] https://www.phoronix.com/image-viewer.php?id=2026&image=blender_52_2_lrg
[4] https://www.blender.org/
[5] https://openbenchmarking.org/test/pts/blender-5.1.0
Blender 5.2 brings a wealth of improvements thanks to its ongoing brisk development pace and continued sponsorship by many organizations. With Blender 5.2 LTS some of the highlights include:
- Blender 5.2 overhauled its Screen Space Raytracing pipeline for addressing long-standing usability issues.
- A few critical bugs within the Fast Global Illumination (GI) code of Blender have been resolved with a more robust implementation. Fast GI has also been better optimized for speed and noise reduction.
- EEVEE lights now support camera ray visibility.
- EEVEE now supports the same instancing optimizations as Workbench and Overlay, leading to CPU-bottlenecked, instancing-heavy scenes being up to twice as fast.
- Blender 5.2 now supports online asset libraries with the ability to register remotely-hosted asset libraries while browsing them within Blender and downloading the assets on an as-needed basis.
- New input color spaces for Apple, ARRI, Blackmagic Design, Canon, and Sony cameras.
[1]
More details on the Blender 5.2 LTS changes can be found via the [2]release notes .
[3]
Download Blender 5.2 from [4]Blender.org and new [5]Blender benchmarks coming soon of CPU and GPU data.
[1] https://www.phoronix.com/image-viewer.php?id=2026&image=blender_52_1_lrg
[2] https://developer.blender.org/docs/release_notes/5.2/
[3] https://www.phoronix.com/image-viewer.php?id=2026&image=blender_52_2_lrg
[4] https://www.blender.org/
[5] https://openbenchmarking.org/test/pts/blender-5.1.0