Lightweight Pragtical Code Editor Adds SDL GPU Backend
([Programming] 6 Hours Ago
Pragtical Editor)
- Reference: 0001639123
- News link: https://www.phoronix.com/news/Pragtical-Adds-SDL-GPU
- Source link:
Pragtical, the lightweight open-source code editor that prides itself on using just ~50MB of RAM and ~10MB of disk space while being a full-featured code editor, is tacking on more features. Most notable with the new Pragtical release is adding an SDL-based GPU back-end for this MIT-licensed editor.
Pragtical 3.12 released today with a modular rendering stack and new SDL GPU back-end. The new SDL GPU back-end is working toward a GPU-native environment rather than relying on CPU-based rendering, With leveraging SDL they are able to enjoy GPU acceleration in a more cross-platform manner. For the v3.12 release this new GPU back-end is opt-in.
[1]
Project modules for Pragtical are also now gated behind trust prompts. There have also been many other fixes and improvements to this open-source code editor too in today's update.
Downloads and more details on the updated Pragtical lightweight code editor release via [2]pragtical.dev .
[1] https://www.phoronix.com/image-viewer.php?id=2026&image=pragtical_lrg
[2] https://pragtical.dev/blog/pragtical-v3120-release
Pragtical 3.12 released today with a modular rendering stack and new SDL GPU back-end. The new SDL GPU back-end is working toward a GPU-native environment rather than relying on CPU-based rendering, With leveraging SDL they are able to enjoy GPU acceleration in a more cross-platform manner. For the v3.12 release this new GPU back-end is opt-in.
[1]
Project modules for Pragtical are also now gated behind trust prompts. There have also been many other fixes and improvements to this open-source code editor too in today's update.
Downloads and more details on the updated Pragtical lightweight code editor release via [2]pragtical.dev .
[1] https://www.phoronix.com/image-viewer.php?id=2026&image=pragtical_lrg
[2] https://pragtical.dev/blog/pragtical-v3120-release