Blender 5.2 LTS Enters Beta With New Features
([Free Software] 80 Minutes Ago
Blender 5.2)
- Reference: 0001638097
- News link: https://www.phoronix.com/news/Blender-5.2-Beta
- Source link:
Blender 5.2 is now available in beta form for this leading open-source 3D modeling software.
Blender 5.2 is out in beta today and brings with it many new improvements. Making Blender 5.2 all the more exciting is that it's going to be the first Long Term Support (LTS) release of the Blender 5.x series.
Some of the Blender 5.2 highlights include:
- Blender 5.2 has a new experimental physics system. This new physics system is initially focused on hair and cloth simulations.
- Blender 5.2 overhauled its Screen Space Raytracing pipeline for addressing long-standing usability issues.
- A few critical bugs within the Fast Global Illumination (GI) code of Blender have been resolved with a more robust implementation. Fast GI has also been better optimized for speed and noise reduction.
- EEVEE lights now support camera ray visibility.
- EEVEE now supports the same instancing optimizations as Workbench and Overlay, leading to CPU-bottlenecked, instancing-heavy scenes being up to twice as fast.
- Blender 5.2 now supports online asset libraries with the ability to register remotely-hosted asset libraries while browsing them within Blender and downloading the assets on an as-needed basis.
- New input color spaces for Apple, ARRI, Blackmagic Design, Canon, and Sony cameras.
More details on the immense amount of Blender 5.2 changes can be found via the in-progress [1]release notes .
Those wanting to test out this new Blender 5.2 beta can download it at [2]builder.blender.org .
[1] https://developer.blender.org/docs/release_notes/5.2/
[2] https://builder.blender.org/download/daily/
Blender 5.2 is out in beta today and brings with it many new improvements. Making Blender 5.2 all the more exciting is that it's going to be the first Long Term Support (LTS) release of the Blender 5.x series.
Some of the Blender 5.2 highlights include:
- Blender 5.2 has a new experimental physics system. This new physics system is initially focused on hair and cloth simulations.
- Blender 5.2 overhauled its Screen Space Raytracing pipeline for addressing long-standing usability issues.
- A few critical bugs within the Fast Global Illumination (GI) code of Blender have been resolved with a more robust implementation. Fast GI has also been better optimized for speed and noise reduction.
- EEVEE lights now support camera ray visibility.
- EEVEE now supports the same instancing optimizations as Workbench and Overlay, leading to CPU-bottlenecked, instancing-heavy scenes being up to twice as fast.
- Blender 5.2 now supports online asset libraries with the ability to register remotely-hosted asset libraries while browsing them within Blender and downloading the assets on an as-needed basis.
- New input color spaces for Apple, ARRI, Blackmagic Design, Canon, and Sony cameras.
More details on the immense amount of Blender 5.2 changes can be found via the in-progress [1]release notes .
Those wanting to test out this new Blender 5.2 beta can download it at [2]builder.blender.org .
[1] https://developer.blender.org/docs/release_notes/5.2/
[2] https://builder.blender.org/download/daily/