News: 0001629733

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Godot 4.7 Reaches Beta With HDR Output, Ray-Tracing Improvements & Editor Enhancements

([Linux Gaming] 5 Hours Ago Godot 4.7)


Godot 4.7 reached its beta milestone on Friday for this leading open-source, cross-platform game engine.

Most exciting with the upcoming Godot 4.7 release is [1]HDR output support for use with modern GPU/display setups. This high dynamic range output works on Linux when using Wayland and having all the necessary driver requirements and a capable HDR display.

Godot 4.7 Beta also refactors its raytracing pieplines, 2D physics improvements, touch support on Wayland, and the ability to render real-time light from a rectangle in 3D space.

For game developers, the Godot 4.7 beta also brings a variety of enhancements to its editor as well.

Downloads and more details on the Godot 4.7 beta release via [2]GodotEngine.org .



[1] https://www.phoronix.com/news/Godot-4.7-With-HDR

[2] https://godotengine.org/article/dev-snapshot-godot-4-7-beta-1/



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