Godot 4.7 Will Finally Have HDR Output, Including On Linux With Wayland
([Linux Gaming] 6 Hours Ago
Godot 4.7)
- Reference: 0001629350
- News link: https://www.phoronix.com/news/Godot-4.7-With-HDR
- Source link:
The upcoming Godot 4.7 open-source, cross-platform game engine release is rolling out support for high dynamic range (HDR).
The Godot 4.7 game engine will feature support for HDR output as a long sought after feature. With Godot 4.7, HDR output is being supported on Windows, macOS, iOS, visionOS, and Linux with Wayland.
Now that Linux has good HDR support when using Wayland, the Godot HDR support is nicely aligned there. Godot developers are still working on HDR support for Android with a later update.
Those curious about HDR output support with the upcoming Godot 4.7 engine release can learn more via the blog on [1]GodotEngine.org .
[1] https://godotengine.org/article/hdr-output-arrives-in-godot-4-7/
The Godot 4.7 game engine will feature support for HDR output as a long sought after feature. With Godot 4.7, HDR output is being supported on Windows, macOS, iOS, visionOS, and Linux with Wayland.
Now that Linux has good HDR support when using Wayland, the Godot HDR support is nicely aligned there. Godot developers are still working on HDR support for Android with a later update.
Those curious about HDR output support with the upcoming Godot 4.7 engine release can learn more via the blog on [1]GodotEngine.org .
[1] https://godotengine.org/article/hdr-output-arrives-in-godot-4-7/