News: 0001609978

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Shotcut Video Editor Now Using Hardware Decoding By Default Except For NVIDIA On Linux

([Multimedia] 109 Minutes Ago Shotcut 26.1.30)


Shotcut 26.1 is now available as the latest feature update to this open-source and cross-platform video editing solution. Shotcut 26.1 is finally defaulting to GPU hardware accelerated video decoding by default for all platforms sans NVIDIA GPUs on Linux.

With the beta earlier this month [1]Shotcut rolled out new hardware decoder options and now it's officially shipping. Shotcut is using the Video Acceleration API (VA-API) on Linux, Microsoft's Media Foundation on Windows, and Video Toolbox on Apple macOS. This hardware decoding for preview scaling is being enabled by default with the noted exception of NVIDIA GPUs on Linux. The codec support also varies depending upon your hardware.

[2]

While making use of hardware decoding, the performance speed-up is mostly pronounced if using linear 10-bit CPU processing or are editing on a low-powered CPU.

[3]

Shotcut 26.1 also has hardware decoder support for video exporting but that is disabled by default in the 26.1 release since it can sometimes increase export times.

Shotcut 26.1 binaries and source code are available from [4]GitHub . More details on the new release via [5]Shotcut.org .



[1] https://www.phoronix.com/news/Shotcut-26.1-Beta

[2] https://www.phoronix.com/image-viewer.php?id=2026&image=shotcut_261_1_lrg

[3] https://www.phoronix.com/image-viewer.php?id=2026&image=shotcut_261_2_lrg

[4] https://github.com/mltframework/shotcut/releases/tag/v26.1.30

[5] https://www.shotcut.org/blog/new-release-26.01.30/



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