News: 0001534509

  ARM Give a man a fire and he's warm for a day, but set fire to him and he's warm for the rest of his life (Terry Pratchett, Jingo)

Intel XeSS SDK 2.0.1 Published With New XeSS 2 Features, Still Closed-Source

([Intel] 3 Hours Ago Intel XeSS SDK 2.0.1)


The Intel XeSS SDK 2.0.1 was published today to GitHub as their first XeSS 2.0 release being available there and their first released version since the XeSS SDK 1.3.1 update from last July. While on GitHub, the XeSS SDK remains closed-source and Windows-focused.

With the XeSS SDK 2.0.1 availability there is now XeSS Frame Generation (Xess-FG) support, Xe Low Latency (XeLL), and XeSS Super Resolution (XeSS-SR) enhancements. XeSS Super Resolution now has Vulkan 1.1 support, DirectX 11 support on Arc Graphics, and other enhancements.

[1]

XeSS Frame Generation is Intel's solution for fluid motion and higher performance for Arc GPUs with XMX to provide a smoother gaming experience. Xe Low Latency is for minimizing input lag and more responsiveness while gaming with both discrete and integrated Arc Graphics.

[2]

Intel originally talked up these XeSS2 features back for their B-Series "Battlemage" launch.

[3]

The Intel XeSS SDK 2.0.1 is available from [4]GitHub .

[5]

Sadly though the XeSS SDK assets are binary and the actual XeSS code is not open-source. The XeSS GitHub repository continues to host Windows binaries and just a few code samples but the actual implementation is not open-source. This is contrary to Intel originally talking up XeSS as "open-source" or even [6]the Intel Knowledgebase continuing to claim it's open-source:

Description

Will the Intel Xe Super Sampling (XeSS) be open source and used for developers?

Resolution

IntelĀ® Xe Super Sampling (XeSS) is open source. It is implemented using open standards to ensure wide availability on many games and across a broad set of shipping hardware, from both IntelĀ® and other GPU vendors

Hopefully one day XeSS is actually fully open-source software and more useful for Linux gamers.



[1] https://www.phoronix.com/image-viewer.php?id=2025&image=intel_xess2_lrg

[2] https://www.phoronix.com/image-viewer.php?id=2025&image=intel_xess2a_lrg

[3] https://www.phoronix.com/image-viewer.php?id=2025&image=intel_xess2b_lrg

[4] https://github.com/intel/xess/releases/tag/v2.0.1

[5] https://www.phoronix.com/image-viewer.php?id=2025&image=intel_xess2c_lrg

[6] https://www.intel.com/content/www/us/en/support/articles/000090335/graphics.html



darkbasic

sophisticles

aufkrawall

Dave Finton gazes into his crystal ball...

January 2099: Rob Malda Finally Gets His Damned Nano-Technology

The Linux hacker community finally breathed a collective sigh of relief
when it was announced that Rob Malda finally got his damned
nanotechnology.

"It's about time!" exclaimed one Dothead. "He been going on about that
crap since god-knows-when. Now that he's got that and those wearable
computers, maybe we can read about something interesting on Slashdot!"

Observers were skeptical, however. Already the now-immortal Rob Malda
nano-cyborg (who reportedly changed his name to "18 of 49, tertiary
adjunct of something-or-other") has picked up a few new causes to shout
about to the high heavens until everyone's ears start bleeding. In one
Slashdot article, Malda writes "Here's an article about the potential of
large greyish high-tech mile-wide cubes flying through space, all
controlled by a collective mind set upon intergalactic conquest.
Personally, I can't wait. Yum."