News: 0001518061

  ARM Give a man a fire and he's warm for a day, but set fire to him and he's warm for the rest of his life (Terry Pratchett, Jingo)

VKD3D-Proton 2.14.1 Brings A Few Fixes For Direct3D 12 On Vulkan

([Valve] 3 Hours Ago VKD3D-Proton 2.14.1)


Hans-Kristian Arntzen with Valve has just released VKD3D-Proton 2.14.1 as this Direct3D 12 over Vulkan implementation.

This point release just brings a few fixes to this key library used by Valve's Steam Play (Proton) for enjoying Windows D3D12 games on Linux:

"Fix a crash on start-up which affected GPUs without sparse support. E.g. Intel iGPU or Turnip.

Crash could happen even if that GPU was the secondary GPU on the system.

Fix a memory allocation issue affecting NVK.

Fix a CPU performance regression issue affecting Horizon Zero Dawn Remastered on NVIDIA GPUs.

This fix might improve CPU performance in other games too, but unverified.

Not a regression fix, but add a no_upload_hvv workaround for Arma Reforger to workaround weird asset loading behavior."

Those building VKD3D-Proton packages from source can grab the new update via [1]GitHub .



[1] https://github.com/HansKristian-Work/vkd3d-proton/releases/tag/v2.14.1



phoronix

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