VKD3D-Proton 2.14.1 Brings A Few Fixes For Direct3D 12 On Vulkan
([Valve] 3 Hours Ago
VKD3D-Proton 2.14.1)
- Reference: 0001518061
- News link: https://www.phoronix.com/news/VKD3D-Proton-2.14.1-Released
- Source link:
Hans-Kristian Arntzen with Valve has just released VKD3D-Proton 2.14.1 as this Direct3D 12 over Vulkan implementation.
This point release just brings a few fixes to this key library used by Valve's Steam Play (Proton) for enjoying Windows D3D12 games on Linux:
"Fix a crash on start-up which affected GPUs without sparse support. E.g. Intel iGPU or Turnip.
Crash could happen even if that GPU was the secondary GPU on the system.
Fix a memory allocation issue affecting NVK.
Fix a CPU performance regression issue affecting Horizon Zero Dawn Remastered on NVIDIA GPUs.
This fix might improve CPU performance in other games too, but unverified.
Not a regression fix, but add a no_upload_hvv workaround for Arma Reforger to workaround weird asset loading behavior."
Those building VKD3D-Proton packages from source can grab the new update via [1]GitHub .
[1] https://github.com/HansKristian-Work/vkd3d-proton/releases/tag/v2.14.1
This point release just brings a few fixes to this key library used by Valve's Steam Play (Proton) for enjoying Windows D3D12 games on Linux:
"Fix a crash on start-up which affected GPUs without sparse support. E.g. Intel iGPU or Turnip.
Crash could happen even if that GPU was the secondary GPU on the system.
Fix a memory allocation issue affecting NVK.
Fix a CPU performance regression issue affecting Horizon Zero Dawn Remastered on NVIDIA GPUs.
This fix might improve CPU performance in other games too, but unverified.
Not a regression fix, but add a no_upload_hvv workaround for Arma Reforger to workaround weird asset loading behavior."
Those building VKD3D-Proton packages from source can grab the new update via [1]GitHub .
[1] https://github.com/HansKristian-Work/vkd3d-proton/releases/tag/v2.14.1
phoronix