VKD3D-Proton 2.14 Released With New Features For D3D12 On Vulkan
([Valve] 3 Hours Ago
VKD3D-Proton 2.14)
- Reference: 0001512323
- News link: https://www.phoronix.com/news/VKD3D-Proton-2.14
- Source link:
Hans-Kristian Arntzen with Valve just released VKD3D-Proton 2.14 as the newest version of this Direct3D 12 implementation built atop the Vulkan API for Valve's Steam Play (Proton).
VKD3D-Proton 2.14 brings new features such as DXGI frame statistics, a global frame rate limiter, support for planar video formats, D24 depth bias is now correctly handled on AMD, a new command interop interface that allows DXVK-NVAPI to implement DLSS3 frame generation, and support for various newer Vulkan extensions.
VKD3D-Proton 2.14 brings some performance optimizations too such as reducing VRAM bloat for some RDNA2/RDNA3 AMD GPUs, improved CPU overhead in some games, and various other optimizations.
Downloads and more details on the VKD3D-Proton 2.14 release via [1]GitHub .
[1] https://github.com/HansKristian-Work/vkd3d-proton/releases/tag/v2.14
VKD3D-Proton 2.14 brings new features such as DXGI frame statistics, a global frame rate limiter, support for planar video formats, D24 depth bias is now correctly handled on AMD, a new command interop interface that allows DXVK-NVAPI to implement DLSS3 frame generation, and support for various newer Vulkan extensions.
VKD3D-Proton 2.14 brings some performance optimizations too such as reducing VRAM bloat for some RDNA2/RDNA3 AMD GPUs, improved CPU overhead in some games, and various other optimizations.
Downloads and more details on the VKD3D-Proton 2.14 release via [1]GitHub .
[1] https://github.com/HansKristian-Work/vkd3d-proton/releases/tag/v2.14
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