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OGRE-Next 3.0 Released For This Open-Source 3D Engine

([Linux Gaming] 6 Hours Ago OGRE-Next 3.0)


OGRE-Next 3.0 has debuted this week as the newest version of the Object-Oriented Graphics Rendering Engine Next Generation for serving as an open-source 3D graphics rendering engine.

OGRE-Next supports 3D rendering with Vulkan, OpenGL 3.3+, Apple Metal, and Direct3D 11 across various platforms. OGRE-Next in turn is used by several different game engines, simulators, and other software. The open-source Stunt Rally 3 is one example of OGRE-Next use:

With OGRE-Next 3.0 the name is new with the "-Next" addition compared to just OGRE, OGRE-Next 3.0 marks the start of a new modified semantic versioning scheme, various lighting improvements, support for UMA on Apple Metal, various build system / compiler fixes, and an assortment of other changes.

Downloads and more details on OGRE-Next 3.0 via [1]GitHub .



[1] https://github.com/OGRECave/ogre-next/releases/tag/v3.0.0



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How beautiful, how entrancing you are, my loved one, daughter of delights!
You are stately as a palm-tree, and your breasts are the clusters of dates.
I said, "I will climb up into the palm to grasp its fronds." May I find your
breast like clusters of grapes on the vine, the scent of your breath like
apricots, and your whispers like spiced wine flowing smoothly to welcome my
caresses, gliding down through lips and teeth.
[Song of Solomon 7:6-9 (NEB)]