Unvanquished Working On OpenGL 4.6 Renderer Support
- Reference: 0001498317
- News link: https://www.phoronix.com/news/Unvanquished-OpenGL-4.6
- Source link:
Unvanquished with its Daemon engine has come a long way from its id Tech 3 origins and even from where the XreaL code pushed things further. A new Unvanquished blog post today shares that they have been working on OpenGL 4.6 support as well as the ability to handle bindless textures, compute shaders, and other more modern GL features. A new renderer developer stepped in to help enhance the code for this open-source game/engine.
Unvanquished is working toward its v0.55 release coming up and will feature better performance, enhanced GPU/driver compatibility, and other changes.
More details on the latest Unvanquished progress via [2]Unvanquished.net .
[1] https://www.phoronix.com/search/Unvanquished
[2] https://unvanquished.net/awesomeness-is-coming/
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