News: 0001480857

  ARM Give a man a fire and he's warm for a day, but set fire to him and he's warm for the rest of his life (Terry Pratchett, Jingo)

Intel OSPRay 3.2 Further Advances This Open-Source Ray-Tracing Engine

([Intel] 6 Hours Ago OSPRay 3.2)


Intel's OSPRay ray-tracing engine as part of their oneAPI rendering toolkit continues to serve as a great, scalable and portable RT engine for high fidelity visualizations. With OSPRay 3.2 released today, they continue advancing this open-source engine further.

OSPRay 3.2 boasts new sampling improvements with better performance thanks to a new round of optimizations. There are also various quality improvements, improved denoiser image operation, support for half-precision (16 bit float) texture formats and two channel 32-bit float textures.

OSPRay 3.2 also implements MIP Mapping for better texture filtering, various dependency updates, fixes artifacts sometimes appearing with its GPU rendering, and various other changes.

Downloads and more details on the OSPRay 3.2 ray-tracing engine release via [1]GitHub . I'll have out some new [2]OSPRay benchmarks soon.



[1] https://github.com/RenderKit/ospray/releases/tag/v3.2.0

[2] https://openbenchmarking.org/test/pts/ospray#results



phoronix

A man from AI walked across the mountains to SAIL to see the Master,
Knuth. When he arrived, the Master was nowhere to be found. "Where is the
wise one named Knuth?" he asked a passing student.
"Ah," said the student, "you have not heard. He has gone on a
pilgrimage across the mountains to the temple of AI to seek out new
disciples."
Hearing this, the man was Enlightened.