Velikov: Pushing pixels to your Chromebook
([Development] Sep 1, 2020 17:00 UTC (Tue) (ris))
- Reference: 0000830290
- News link: https://lwn.net/Articles/830290/
- Source link:
Emil Velikov [1]provides a high-level introduction of the Linux graphics stack, how it is used within ChromeOS, and the work being done to improve software rendering. " One of our goals is to be as flexible as possible, while minimising the amount of legacy code required - so in our case we're using OpenGL/GLES and EGL. In particular we are making use of the [2]EGL_MESA_platform_surfaceless extension. It allows us to use OpenGL or GLES and render into a memory area, not requiring integration with the display subsystem. "
[1] https://www.collabora.com/news-and-blog/blog/2020/08/31/pushing-pixels-to-your-chromebook/
[2] https://www.khronos.org/registry/EGL/extensions/MESA/EGL_MESA_platform_surfaceless.txt
[1] https://www.collabora.com/news-and-blog/blog/2020/08/31/pushing-pixels-to-your-chromebook/
[2] https://www.khronos.org/registry/EGL/extensions/MESA/EGL_MESA_platform_surfaceless.txt